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clementinise
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CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip
GNU General Public License v3.0
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"Mic" and "DaysLeftAlert" didn't replacing
#23
ShsYoshik
opened
1 month ago
0
Replacing Roar.wav for eyeless dog replaces forest giant sounds too
#22
XBOXLIVE360a
opened
2 months ago
1
Discoball using Record player music
#21
DeCat4
opened
7 months ago
0
Replace the wrong AudioClip
#20
BoredBean
opened
8 months ago
1
Broken sounds
#19
user7562
opened
9 months ago
0
Scream1 and Roar_0 mixing
#18
Tubb7
opened
10 months ago
0
Boombox loses randomness when replacing songs
#17
Xodek
closed
10 months ago
1
Jester and DogMouth sound offset
#16
Paradox75831004
opened
10 months ago
1
Sounds do not work in the assembly of mods, any
#15
Paradox75831004
closed
10 months ago
2
Sounds not playin
#14
Hopeman96
closed
10 months ago
1
1.3.+ Random sounds don't work
#13
huluoboya3
closed
10 months ago
1
Newest Update Broken
#12
TheMasterKy
closed
10 months ago
5
Choose the alternative audio loading method.
#11
Katsugami
opened
10 months ago
0
Game starts with sound not loaded
#10
Friskzips
closed
10 months ago
2
Networking on by default
#9
CyanRyan
closed
10 months ago
0
Is it possible to have multiple sounds for e.g the rocket? and randomize?
#8
Froddish
closed
10 months ago
2
Custom sounds refuse to work
#7
user7562
closed
10 months ago
3
All sounds
#6
OnKava
opened
11 months ago
8
Terminal Command bug?
#5
LotusYaj
closed
10 months ago
3
MP3 support
#4
Danice123
closed
10 months ago
2
[Error : Unity Log] ArgumentException: An item with the same key has already been added. Key: ShovelSwing-fuk-you-25
#3
ShatterDive
closed
10 months ago
6
ArgumentException: Undefined target method for patch method static void CustomSounds.Patches.RemapKeyPatch::AddRemappableKey(KepRemapPanel __instance)
#2
rogedkone
closed
10 months ago
2
Custom Sounds Client side
#1
FadedDay
closed
11 months ago
2