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collinhover
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impactplusplus
Impact++ is a collection of additions to ImpactJS with full featured physics, dynamic lighting, UI, abilities, and more.
http://collinhover.github.com/impactplusplus
MIT License
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Let Protectile fly on function
#135
tobiaslins
closed
10 years ago
2
How to focus an Character Entity?
#134
tobiaslins
closed
10 years ago
3
Extending the ig.Character abstract to make it a player doesn't work.
#133
timolins
closed
10 years ago
12
Camera shake: Third Parameter?
#132
Pattentrick
closed
10 years ago
4
How to sortBy POS_Y?
#131
danielmahon
closed
10 years ago
17
disabled casting shadows on pixel perfect lights in combination with cas...
#130
Pattentrick
closed
10 years ago
2
Jittery Entity Movement
#129
Pattentrick
closed
10 years ago
17
Game crashes on dynamic light with pixel perfect scaling
#128
Pattentrick
closed
10 years ago
7
Correctly start new mergers for backgroundmap merging
#127
flurin
closed
10 years ago
0
Map layer merging fix for distances does not optimally merge layers
#126
flurin
closed
10 years ago
1
Keyboard input skips a step on the conversation entity
#125
Pattentrick
closed
10 years ago
4
Cutting off entities outside the level?
#124
Pattentrick
closed
10 years ago
2
Basic examples on how to use impact++
#123
Pattentrick
opened
10 years ago
54
ig.game.isInsideLevel always returns false if "level" is one of the shapesPasses
#122
jeremyfry
closed
10 years ago
3
Setting collision map tiles to 8x8 stops all movement.
#121
danielmahon
closed
10 years ago
3
Pathfinding
#120
aanfuso
closed
10 years ago
28
Most common performance issues?
#119
Pattentrick
closed
10 years ago
9
Disable transition fade on game start?
#118
Pattentrick
closed
10 years ago
2
No scaling on Chrome Mobile (Android).
#117
Pattentrick
closed
10 years ago
40
spawnAndMoveTo Question
#116
racingcow
closed
10 years ago
2
ui-meter + ejecta could not work only with real device
#115
parazox
closed
10 years ago
3
Map layer distance broken?
#114
cmaas
closed
10 years ago
5
Issues with pathfinding on unwalkable nodes.
#113
Pattentrick
closed
10 years ago
10
How to position an UITextBubble?
#112
Pattentrick
opened
11 years ago
37
Conversation Tree
#111
racingcow
opened
11 years ago
9
Improved scaling on Retina devices.
#110
aroth
closed
11 years ago
4
r6
#109
collinhover
closed
11 years ago
0
r6
#108
collinhover
closed
11 years ago
0
r6
#107
collinhover
closed
11 years ago
0
Animation Question: Long-Range Melee Weapon
#106
racingcow
closed
11 years ago
2
How to use textAlign with UIText?
#105
Pattentrick
closed
11 years ago
4
Changing Animation
#104
Mmarzex
closed
11 years ago
6
Usage of the spawnEntity method and proper file include?
#103
Pattentrick
closed
11 years ago
2
Pathfinding and Animation?
#102
Pattentrick
closed
11 years ago
13
ig.game.autoSpawnPlayer does not allow setting
#101
Mmarzex
closed
11 years ago
5
Spawner Bounds
#100
Mmarzex
closed
11 years ago
2
Can't get pathfinding to work?
#99
Pattentrick
closed
11 years ago
15
Center static camera in fullscreen?
#98
Pattentrick
closed
11 years ago
5
Changing text of a UITextbox after spawn
#97
Mmarzex
closed
11 years ago
7
EntityConversation.complete() runs at init?
#96
arakash92
closed
11 years ago
3
My enemies melee each other?
#95
arakash92
closed
11 years ago
2
Weltmeister entity layer going blank
#94
Mmarzex
closed
11 years ago
10
handleMovementTrace on slopes?
#93
arakash92
closed
11 years ago
4
Fade 'level' in and out using camera atmosphere?
#92
arakash92
closed
11 years ago
2
Entity Physics question
#91
Mmarzex
closed
11 years ago
13
r6dev is in progress
#90
collinhover
closed
11 years ago
0
"Patrolling" Character?
#89
arakash92
closed
11 years ago
2
lineOfSight(checkForEntities) method?
#88
arakash92
opened
11 years ago
4
howler.js
#87
racingcow
closed
11 years ago
1
'moveFrom' not working?
#86
arakash92
closed
11 years ago
3
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