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davidyu
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Sonar
Networked multiplayer SHMUP-lite
http://lewenyu.com/sonar
MIT License
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Directory pruning
#47
davidyu
closed
9 years ago
0
Dependency & directory cleanup
#46
davidyu
closed
9 years ago
4
Clean up branches
#45
davidyu
closed
9 years ago
0
Create a new component just to track PlayerID to identify all entities created by a player
#44
davidyu
opened
10 years ago
0
Replace all appropriate usage of TimedEffectCmp by processing them with a TimedProcessSys
#43
davidyu
opened
10 years ago
0
Refactor client-server RPC
#42
davidyu
opened
10 years ago
1
Redo pings and blips
#41
davidyu
opened
10 years ago
0
Allow players to name their ships
#40
davidyu
closed
9 years ago
1
Track kills and deaths locally
#39
davidyu
opened
10 years ago
0
Support collisions for polygons with cutouts
#38
davidyu
closed
9 years ago
1
Last-minute GDC features
#37
davidyu
closed
10 years ago
1
Polish for GDC
#36
davidyu
closed
10 years ago
1
server crash - unhandled error event
#35
davidyu
closed
10 years ago
0
Remove SynonymMgr, WordsMgr, NameRegistry
#34
davidyu
closed
10 years ago
1
Clean up builds
#33
davidyu
closed
10 years ago
1
Investigate h3d/h2d for use in game
#32
davidyu
closed
10 years ago
3
Too many end of file errors when reading from socket
#31
davidyu
closed
10 years ago
3
Mechanic pivot
#30
davidyu
closed
9 years ago
1
Basic level editor
#29
davidyu
opened
10 years ago
2
Non-prototype continuing work
#28
davidyu
closed
9 years ago
4
Graphics
#27
davidyu
closed
10 years ago
1
Entity.addComponent is not reliable
#26
davidyu
closed
10 years ago
1
Design camera and map size
#25
davidyu
closed
10 years ago
6
Pings should reveal opponents
#24
davidyu
closed
10 years ago
1
Core multiplayer service improvements
#23
davidyu
opened
10 years ago
2
Merge sonar-socket-experiment back into sonar
#22
davidyu
closed
10 years ago
3
Systems process a set amount of sonars at any given time
#21
davidyu
opened
10 years ago
1
Optimize networking
#20
davidyu
closed
9 years ago
3
Sync component state
#19
davidyu
closed
10 years ago
1
Create controller component/system for entities
#18
davidyu
closed
10 years ago
1
Optimze trace system/logic
#17
davidyu
opened
10 years ago
2
Implement rough networking
#16
davidyu
closed
10 years ago
3
Use deserializer to load levels
#15
davidyu
opened
10 years ago
1
Clean up trace culling code
#14
davidyu
opened
10 years ago
0
Reflect culling in sonar circle
#13
davidyu
closed
10 years ago
1
Branching and integration plan for Sonar
#12
davidyu
closed
10 years ago
1
Understand and be able to explain Point-Line Duality
#11
davidyu
closed
9 years ago
1
Get unit tests working
#10
davidyu
closed
10 years ago
1
Implement unidirectional bouncing sonar
#9
davidyu
closed
10 years ago
3
Clean up code directory
#8
davidyu
closed
10 years ago
1
Missiles and torpedoes
#7
davidyu
closed
9 years ago
3
Nerf omnidirectional sonar reveal
#6
davidyu
closed
10 years ago
7
Fix collision detection glitches
#5
davidyu
closed
10 years ago
2
Fix graphical glitches when processing Sonar waves
#4
davidyu
closed
10 years ago
4
Write a article/review of the circle-line intersection test
#3
davidyu
closed
9 years ago
2
Refactor Polygon
#2
davidyu
closed
10 years ago
1
Allow debugger to examine all components attached to an entity
#1
davidyu
closed
10 years ago
1