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digital-wellbeing
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gametime-longitudinal
Data and code required to reproduce all analyses reported in our manuscript, Time spent playing video games is unlikely to impact well-being (Vuorre, Johannes, Magnusson, & Przybylski, 2021).
https://digital-wellbeing.github.io/gametime-longitudinal
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Rev 1
#17
mvuorre
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2 years ago
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Add Zenodo badge
#16
mvuorre
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2 years ago
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PS revision 1
#15
mvuorre
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2 years ago
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switch x/y labels
#14
rpsychologist
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2 years ago
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Mnar sensitivity analysis
#13
rpsychologist
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2 years ago
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Dont require custom fonts
#12
mvuorre
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2 years ago
1
Docker and deps update
#11
rpsychologist
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3 years ago
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[bookdown] add alt text to images
#10
rpsychologist
closed
3 years ago
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Move analyses to main branch
#9
mvuorre
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3 years ago
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Multiple imputation sensitivity analysis
#8
rpsychologist
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2 years ago
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multigroup model
#7
rpsychologist
closed
3 years ago
3
Sensitivity analysis
#6
mvuorre
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3 years ago
2
Precision analysis
#5
mvuorre
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3 years ago
2
How to deal with game time
#4
mvuorre
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3 years ago
0
Measurement error
#3
mvuorre
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3 years ago
2
Model/ri clpm
#2
mvuorre
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3 years ago
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brms riclpm
#1
mvuorre
closed
3 years ago
2