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eluancm
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quake-gamecube
My port of Gamecube Quake to the Nintendo Wii with new features like hardware rendering and network
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Will not save anything.
#53
GoogleCodeExporter
opened
8 years ago
0
Crosshair movement has chaged
#52
GoogleCodeExporter
opened
8 years ago
0
Compiling with latest libfat
#51
GoogleCodeExporter
opened
8 years ago
0
Music Support
#50
GoogleCodeExporter
opened
8 years ago
1
Game needs -zone 1024 param, no where to enter it
#49
GoogleCodeExporter
opened
8 years ago
0
Keyboard pointer unresponsive after server connect fails
#48
GoogleCodeExporter
opened
8 years ago
0
How to use mods
#47
GoogleCodeExporter
opened
8 years ago
1
Crash on exit game and random freezes in game menu while starting a new game
#46
GoogleCodeExporter
opened
8 years ago
0
Error in Nunchuk operation (Related problem with WiiDoom)
#45
GoogleCodeExporter
opened
8 years ago
0
QuakeGX with DevkitPPC r16, libogc 1.7.1a, and libfat 1.0.3
#44
GoogleCodeExporter
closed
8 years ago
2
Game freezes at save game option.
#43
GoogleCodeExporter
opened
8 years ago
0
Camera offsets after Death.
#42
GoogleCodeExporter
opened
8 years ago
0
Nyko wireless nunchuk adapter problems
#41
GoogleCodeExporter
opened
8 years ago
1
SDHC support
#40
GoogleCodeExporter
opened
8 years ago
3
HELP!!! with control
#39
GoogleCodeExporter
opened
8 years ago
12
Where do I place the Mission Pack files?
#38
GoogleCodeExporter
closed
8 years ago
1
2D Resolution Bug
#37
GoogleCodeExporter
closed
8 years ago
2
Add: Nunchuk movenment support
#36
GoogleCodeExporter
opened
8 years ago
2
GC pad / Nunchuk conflict
#35
GoogleCodeExporter
opened
8 years ago
1
Freezing On Load Screen GX 0.04
#34
GoogleCodeExporter
closed
8 years ago
4
meta.xml not updated with the good version
#33
GoogleCodeExporter
closed
8 years ago
1
Suggestion: Going to Menu Pauses Game/Locks View
#32
GoogleCodeExporter
closed
8 years ago
1
Possible EZQuake support?
#31
GoogleCodeExporter
opened
8 years ago
2
Self-reminder
#30
GoogleCodeExporter
opened
8 years ago
1
Game keeps crashing when it starts loading...
#29
GoogleCodeExporter
closed
8 years ago
2
Widescreen 16:9 bug
#28
GoogleCodeExporter
opened
8 years ago
8
Reload on texture cache mismatch
#27
GoogleCodeExporter
closed
8 years ago
1
Rumble support
#26
GoogleCodeExporter
opened
8 years ago
3
Channel mixing problem
#25
GoogleCodeExporter
opened
8 years ago
0
No Network/Online Play
#24
GoogleCodeExporter
opened
8 years ago
4
Model's prematurly stop rendering when they reach the edge of the screen.
#23
GoogleCodeExporter
closed
8 years ago
4
Some flickery areas
#22
GoogleCodeExporter
opened
8 years ago
1
Gamma/Brightness Does Nothing
#21
GoogleCodeExporter
closed
8 years ago
4
Headtracking
#20
GoogleCodeExporter
opened
8 years ago
3
No Icon or Description using Homebrew Channel
#19
GoogleCodeExporter
closed
8 years ago
4
How do I use with wii homebrew channel, where do I put all files?
#18
GoogleCodeExporter
closed
8 years ago
8
3DStereo mod
#17
GoogleCodeExporter
opened
8 years ago
7
Image clipped on some TVs
#16
GoogleCodeExporter
closed
8 years ago
2
HUD elements are outside of the Title Safe zone
#15
GoogleCodeExporter
closed
8 years ago
5
quake-wii won't compile after checkout (diff included)
#14
GoogleCodeExporter
closed
8 years ago
1
Enhanced Wiimote AUTOEXEC.CFG
#13
GoogleCodeExporter
closed
8 years ago
1
Wiimote audio support
#12
GoogleCodeExporter
opened
8 years ago
3
On-Screen Keyboard
#11
GoogleCodeExporter
closed
8 years ago
5
Support 480p
#10
GoogleCodeExporter
closed
8 years ago
3
Using relative path for PAK files
#9
GoogleCodeExporter
opened
8 years ago
8
Reduce stack usage
#8
GoogleCodeExporter
closed
8 years ago
1
Malice doesn't work
#7
GoogleCodeExporter
opened
8 years ago
1
SDLOAD does not start properly after game exit when using Action Replay.
#6
GoogleCodeExporter
opened
8 years ago
1
On-screen text may be too small.
#5
GoogleCodeExporter
closed
8 years ago
1
MP3 support for CD audio.
#4
GoogleCodeExporter
opened
8 years ago
6
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