issues
search
feldoh
/
PawnStorages
Homebound - An experimental mod offering a variety of ways to tuck pawns away when they're not needed in order to preserve system resources
https://steamcommunity.com/sharedfiles/filedetails/?id=2674603226
MIT License
0
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Building Idea: Mines
#71
DrJimothy
opened
2 weeks ago
0
#68 Workaround for SpawnedColonyMutants not existing
#70
feldoh
closed
2 weeks ago
0
Fix VE Paste resetting to 0 on load
#69
feldoh
closed
4 weeks ago
1
Error when trying to Set Owner on the Pawn Door and Pawn Hatch
#68
BerryRJ
closed
2 weeks ago
12
Fix issue with right click orders where the thing the comp is on isn't a IPawnListParent (e.g. capture spheres)
#67
keyz182
opened
2 months ago
0
Add Release all to defensive positions button to storages.
#66
keyz182
closed
2 months ago
0
Release pawns on destroy.
#65
keyz182
closed
2 months ago
0
Mod Integration: Defensive Positions
#64
keyz182
closed
2 months ago
0
Eject pawns on destruction
#63
keyz182
closed
2 months ago
0
Bug themed storages.
#62
keyz182
closed
2 months ago
0
designator cleanup
#61
feldoh
opened
3 months ago
0
Inputs and outputs should be able to go to connected storage
#60
feldoh
opened
3 months ago
0
frozen hoppers
#59
feldoh
opened
3 months ago
0
tileable buildings
#58
feldoh
opened
3 months ago
0
Building upgrades
#57
feldoh
opened
3 months ago
0
Improved UI for bill selection
#56
feldoh
opened
3 months ago
0
#54 Factory
#55
feldoh
closed
3 months ago
0
Factory building
#54
feldoh
closed
3 months ago
0
Nutrition limiter
#53
feldoh
closed
3 months ago
0
Fix slaughter tab - order button overriding max val reset
#52
keyz182
closed
3 months ago
0
Configurable production period for farms
#51
feldoh
closed
3 months ago
0
Produce early option for farms
#50
feldoh
closed
3 months ago
0
Output cells
#49
feldoh
opened
3 months ago
0
#47 Add cull order settings for auto-slaughter
#48
keyz182
closed
3 months ago
0
More customisable auto slaughter
#47
feldoh
closed
3 months ago
1
Weaponise pawns into personas
#46
feldoh
opened
3 months ago
0
Allow pawns to sleep at home
#45
feldoh
closed
3 months ago
0
Add a Pillory
#44
keyz182
opened
4 months ago
0
#42 Autoslaughter
#43
keyz182
closed
4 months ago
3
Auto slaughter over X
#42
feldoh
closed
4 months ago
0
Add throwable capture balls
#41
keyz182
closed
4 months ago
1
Capture spheres tame or enslave
#40
feldoh
opened
5 months ago
2
VanillaNutrientPasteExpanded compat
#39
keyz182
closed
5 months ago
0
Expose some extra settings
#38
keyz182
closed
5 months ago
0
Drop the realtime rendering of pawns, switch back to printing
#37
keyz182
closed
5 months ago
0
Graded capture spheres
#36
feldoh
opened
5 months ago
0
Null thingholder fix
#35
keyz182
closed
5 months ago
0
Throwable capture spheres
#34
feldoh
closed
4 months ago
1
Single use storages
#33
feldoh
closed
5 months ago
0
Pocket capture method
#32
feldoh
closed
5 months ago
0
Small fixes to orders and textures
#31
keyz182
closed
5 months ago
0
#29 - save reference, not deep copy to prevent pawn duplication
#30
keyz182
closed
5 months ago
1
Simple Warrants compatability issue
#29
keyz182
closed
5 months ago
1
Simple Warrants Compatibility
#28
keyz182
closed
5 months ago
1
Attempt at a pawn bar
#27
keyz182
closed
4 months ago
1
Add "carbonite" storage
#26
keyz182
closed
5 months ago
0
Some code cleanup for farms
#25
keyz182
closed
5 months ago
3
Appropriately scale farm nutrition storage
#24
keyz182
closed
3 months ago
1
#22 - Add a breeding farm
#23
keyz182
closed
5 months ago
1
Make farms breed
#22
feldoh
closed
5 months ago
1
Next