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futurelabunseen
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B-JeonganLee
UNSEEN 2nd Term Learning and Project Repo.
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#144
fkdl0048
closed
3 months ago
0
SetUp
#143
fkdl0048
closed
3 months ago
0
Demo 24-06-25
#142
fkdl0048
opened
3 months ago
0
123 project sprint 5th
#141
fkdl0048
closed
3 months ago
0
Sprint Review 6th, 2024-06-07
#140
fkdl0048
closed
3 months ago
0
Project Mentoring 7th, 2024-06-13
#139
fkdl0048
closed
3 months ago
0
GAS Document 토대로 총 쏘기 Ability까지 만들기
#138
fkdl0048
closed
3 months ago
1
게임플레이 어빌리티 시스템 Advanced
#137
fkdl0048
opened
4 months ago
1
Part04/Chapter10 Done
#136
fkdl0048
closed
4 months ago
0
Part04/Chapter09 Done
#135
fkdl0048
closed
4 months ago
0
Part04/Chapter08 Done
#134
fkdl0048
closed
4 months ago
0
Part04/Chapter07 Done
#133
fkdl0048
closed
4 months ago
0
Part04/Chapter06 Done
#132
fkdl0048
closed
4 months ago
0
10강: 캐릭터의 광역 스킬 구현
#131
fkdl0048
closed
4 months ago
0
9강: 아이템 상자 구현
#130
fkdl0048
closed
4 months ago
0
8강 : 어트리뷰트와 UI 연동
#129
fkdl0048
closed
4 months ago
0
7강 : 게임플레이 이펙트의 활용
#128
fkdl0048
closed
4 months ago
0
6강 : 캐릭터 어트리뷰트 설정
#127
fkdl0048
closed
4 months ago
0
Part04/Chapter05 Done
#126
fkdl0048
closed
4 months ago
0
Part04/Chapter04 Done
#125
fkdl0048
closed
4 months ago
0
116 3강 캐릭터의 입력 처리
#124
fkdl0048
closed
4 months ago
0
Project Sprint 5th
#123
fkdl0048
closed
3 months ago
0
Project Mentoring 5th, 2024-05-16
#122
fkdl0048
closed
4 months ago
1
Sprint Review 5th, 2024-05-24
#121
fkdl0048
closed
4 months ago
0
이득우 교수님 GAS 특강, 2024-05-03 [22:00]
#120
fkdl0048
closed
5 months ago
0
29 2강 게임플레이 어빌리티 시스템의 시작
#119
fkdl0048
closed
5 months ago
0
5강: 공격 판정 시스템의 구현
#118
fkdl0048
closed
4 months ago
0
4강: 캐릭터 콤보 공격의 구현
#117
fkdl0048
closed
4 months ago
0
3강: 캐릭터의 입력 처리
#116
fkdl0048
closed
4 months ago
0
Project Sprint 4th
#115
fkdl0048
closed
4 months ago
0
Part02/Chapter15 Done
#114
fkdl0048
closed
5 months ago
0
Part02/Chapter14 Done
#113
fkdl0048
closed
5 months ago
0
Part02/Chapter13 Done
#112
fkdl0048
closed
5 months ago
0
Part02/Chapter12 Done
#111
fkdl0048
closed
5 months ago
0
15강: 게임의 완성
#110
fkdl0048
closed
5 months ago
0
14강: 게임플로우 다듬기
#109
fkdl0048
closed
5 months ago
0
13강: 헤드업디스플레이의 구현
#108
fkdl0048
closed
5 months ago
0
12강: 행동트리 모델의 구현
#107
fkdl0048
closed
5 months ago
0
Part02/Chapter11 Done
#106
fkdl0048
closed
5 months ago
0
11강: 행동트리 모델의 이해
#105
fkdl0048
closed
5 months ago
0
Part02/Chapter10 Done
#104
fkdl0048
closed
5 months ago
0
Part02/Chapter09 Done
#103
fkdl0048
closed
5 months ago
0
애니메이션 수정
#102
fkdl0048
closed
5 months ago
0
Project Sprint 3rd
#101
fkdl0048
closed
5 months ago
0
Sprint Review 2nd, 2024-04-12
#100
fkdl0048
closed
5 months ago
0
Feat: 캐릭터 애니메이션 리타켓터로 연결
#99
fkdl0048
closed
5 months ago
0
Feat: Modify PlayerMovement
#98
fkdl0048
closed
5 months ago
0
Feat: 클래스 세분화
#97
fkdl0048
closed
5 months ago
0
Feat: 총 쏘기 기능 추가
#96
fkdl0048
closed
5 months ago
0
10강: 게임데이터 관리
#95
fkdl0048
closed
5 months ago
0
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