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gelly-gmod
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gelly
Library to integrate fluids into a game engine
GNU General Public License v3.0
19
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3
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[BUG]: Host buffer is not cleared when all particles are reset, causing flickering
#35
Cubature1
closed
6 days ago
2
[BUG]: Gelly will render in wireframe mode as a result of state leakage from rendering a wireframe prop
#34
Cubature1
closed
3 months ago
2
[BUG]: RTV gets deleted
#33
Cubature1
closed
3 months ago
3
[BUG]: Gelly bugged by new rendering update
#32
yogwoggf
closed
3 months ago
1
[BUG]: Gmod usually crashes when loading a map
#31
vill25
closed
3 months ago
1
[BUG]:
#30
everyoneknowsthat
closed
3 months ago
1
[BUG]: NaN values cause collision to be unstable and tunnel particles
#29
portanz
closed
3 months ago
1
[BUG]: No particle friction
#28
Cubature1
closed
3 months ago
1
[BUG]: Particle queue eventually stops evaluating particle spawns fast enough
#27
Cubature1
closed
3 months ago
4
[BUG] Laptop GPU tends to have abysmal performance
#26
benrut123
closed
3 months ago
3
[BUG]: Changing maximum particle count causes collisions to stop working
#25
Cubature1
closed
3 months ago
1
[MINOR BUG]: Closing the VGUI panel after opening a gelly menu prevents it from being opened again
#24
meetric1
closed
3 months ago
0
[BUG]: Closing the menus with the X at the top right prevents them from opening again.
#23
Cubature1
closed
3 months ago
1
[BUG]: Preset selection and timescale menus appearing while at the menu if you press E or R
#22
TeeMeeFe
closed
3 months ago
3
Default timescale is set to 1.0 instead of 10.0 as shown by the side-menu
#21
meetric1
closed
3 months ago
1
Setting simulation timescale to 0 crashes the game
#20
meetric1
closed
3 months ago
1
Implement ambient cube and light mapping to the D3D9 renderer
#19
yogwoggf
closed
4 months ago
0
Implement a shading pipeline for RendererCompositor
#18
yogwoggf
closed
11 months ago
0
Implement materials for fluids
#17
yogwoggf
closed
4 months ago
0
Change the fluid filter
#16
yogwoggf
closed
11 months ago
1
Implement `PHY` loading for physics objects
#15
yogwoggf
closed
4 months ago
0
Improve normal estimation and depth testing
#14
yogwoggf
closed
11 months ago
1
Refactor how modules are specialized
#13
yogwoggf
closed
11 months ago
0
`SplitFloat` should be genericized
#12
yogwoggf
closed
4 months ago
0
Compositor state restoration is messy
#11
yogwoggf
closed
4 months ago
0
Refactor renderer
#10
yogwoggf
closed
12 months ago
1
apitrace does not see Gelly
#9
yogwoggf
closed
4 months ago
0
Gelly's compositor is incompatible with `gmod_mcore_test 1`
#8
yogwoggf
closed
4 months ago
1
Gelly has rendering bugs when using the compositor
#7
yogwoggf
closed
4 months ago
1
Gelly crashes each shutdown
#6
yogwoggf
closed
11 months ago
0
Composition of the fluid and the game (depth testing, blending)
#5
yogwoggf
closed
4 months ago
1
Implement anisotropic fluid rendering
#4
yogwoggf
closed
4 months ago
5
Source engine texture passing
#3
yogwoggf
closed
1 year ago
1
Renderer tracker
#2
yogwoggf
closed
11 months ago
1
Gelly requirements for 1.0
#1
yogwoggf
closed
4 months ago
0
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