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gkjohnson
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three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
https://gkjohnson.github.io/three-gpu-pathtracer/example/bundle/index.html
MIT License
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Add MikkT Space Tangent support
#606
gkjohnson
closed
2 months ago
0
Fix the skinned mesh hash
#605
gkjohnson
closed
2 months ago
0
WebGLPathTracer: Ensure items only update when needed
#604
gkjohnson
closed
2 months ago
1
Adjust camera so it's only set once
#603
gkjohnson
closed
2 months ago
0
Switch to explicit argument for webgl pathtracer
#602
gkjohnson
closed
3 months ago
0
Only update textures if they change
#601
gkjohnson
closed
3 months ago
0
Only update textures when they have changed
#600
gkjohnson
closed
3 months ago
0
Textures cleanup
#599
gkjohnson
closed
3 months ago
0
Finalize video render example
#598
gkjohnson
closed
3 months ago
0
Update skinned demo
#597
gkjohnson
closed
3 months ago
0
Looking Glass Renderer: Update demo to use WebGLPathTracer, XR cameras
#596
gkjohnson
opened
3 months ago
0
Update ViewerTest example
#595
gkjohnson
closed
3 months ago
0
Fix Lego, Index example
#594
gkjohnson
closed
3 months ago
0
Update Material Ball example
#593
gkjohnson
closed
3 months ago
0
Update more examples
#592
gkjohnson
closed
3 months ago
0
Fix support for ies textures
#591
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Does rendering a smaller texture to a larger canvas cause artifacts?
#590
gkjohnson
closed
2 months ago
2
Add a predictable / re-seedable random function
#589
gkjohnson
closed
3 weeks ago
0
Skinned Geometry Support: black t-rex | Issues with Dynamic scenes
#588
JerryI
closed
2 months ago
7
Simplify examples code
#587
gkjohnson
closed
2 months ago
2
Update more examples to WebGLPathTracer
#586
gkjohnson
closed
3 months ago
0
Docs: Add WebGLPathTracer
#585
gkjohnson
closed
3 months ago
0
AreaLight Example: 0 opacity background causes extra bright rim light
#584
gkjohnson
closed
2 months ago
0
Test WebGLPathTracer extreme case timing
#583
gkjohnson
closed
3 months ago
2
Add an editor-like example with dynamic objects
#582
gkjohnson
opened
3 months ago
0
WebGLPathTracer: If nothing has changed then don't update the light, material textures
#581
gkjohnson
closed
2 months ago
0
Update Arealight example
#580
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Update examples
#579
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Afford web worker build
#578
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Adjust logic so the camera is not automatically updated every frame
#577
gkjohnson
closed
2 months ago
0
WebGLPathTracer: Add Docs
#576
gkjohnson
closed
2 months ago
0
Transition Basic example
#575
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Support no geometry being set
#574
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Add fade & render deferral effect
#573
gkjohnson
closed
2 months ago
0
Add background properties
#572
gkjohnson
closed
3 months ago
0
Clean up PathTracingSceneGenerator
#571
gkjohnson
closed
3 months ago
1
DynamicPathTracingSceneGenerator: Automatically regenerate the bvh if the surface area has grown too much
#570
gkjohnson
opened
3 months ago
1
PathTracingSceneWorker: Adjust API to match DynamicPathTracingSceneGenerator
#569
gkjohnson
closed
3 months ago
2
Add separated background intensity and rotation support
#568
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Handle cases where the equirect map is not a data texture
#567
gkjohnson
opened
3 months ago
0
Make scene generator more robust
#566
gkjohnson
closed
3 months ago
0
WebGLPathTracer: Add support for dynamic low res render
#565
gkjohnson
closed
3 months ago
0
FilterGlossyFactor causes darkened shadows
#564
gkjohnson
opened
3 months ago
0
Add WebGLPathTracer convenience class
#563
gkjohnson
closed
3 months ago
3
DynamicPathTracingSceneGenerator: Material indices will not update on change
#562
gkjohnson
closed
3 months ago
0
Always generate tangents
#561
gkjohnson
closed
3 months ago
0
DynamicPathTracingSceneGenerator: Always generate tangents instead of just when normal maps are present
#560
gkjohnson
closed
3 months ago
0
Add support for black and white Bump Maps to compute normals PR
#559
dongho-shin
closed
3 months ago
7
Add support for black and white Bump Maps to compute normals
#558
dongho-shin
opened
3 months ago
5
Add utility function for converting material + surface hit to surface record
#557
gkjohnson
opened
3 months ago
0
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