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gludington
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conditional-visibility
a FoundryVTT module to hide tokens from some players, but not from others
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file "lang/ko.json" does not exist
#58
lefoudre
opened
2 years ago
2
Stealth values are not taken when checking it.
#57
stalker168
opened
2 years ago
0
Can not remove invisible for character in DND 5E
#56
azurespear
opened
2 years ago
1
Error with Hidden condition
#55
Fridan99
closed
3 years ago
0
Add an open source license?
#54
anthonyronda
opened
3 years ago
0
"Auto Hide on Stealth Rolls" not working properly in 5e
#53
dineshm72
opened
3 years ago
1
Hidden flag gets stuck on
#52
dineshm72
opened
3 years ago
0
Not Working with 0.8.8
#51
Kyobinoyo
opened
3 years ago
3
Initial patch version for FoundryVTT 0.8.6 and newer
#50
p4535992
opened
3 years ago
11
When it's night time, my players (their characters) could not see NPCs until I disabled this module.
#49
adventuremagic123
opened
3 years ago
1
Deselecting own token reveals hidden tokens
#48
Tupsi
opened
3 years ago
2
Hidden from effects and Stealth create different active effects
#47
Tupsi
opened
3 years ago
0
Distances for special visions
#46
nulmas
opened
3 years ago
0
Feature Request: Toggle 'Additional Senses' via script
#45
ZacAtakke
opened
3 years ago
0
[Bug] Tremorsense and elevation causes invisible token to be seen
#44
SuperMalakan
opened
3 years ago
0
Pathfinder 1 compability for scripts and macros?
#43
ArdonDaros
opened
3 years ago
0
New Visibility Type: Ethereal
#42
Zoraste
opened
3 years ago
0
adding french file
#41
Tallon159
closed
1 year ago
0
Cannot move Vehicles
#40
Zamrod
opened
3 years ago
0
Add Translation French
#39
Elfenduil
opened
3 years ago
0
Invisible condition cannot be removed
#38
Sebmaster777
opened
3 years ago
5
Blindsight not appearing to be working
#37
RakeshPoluri
opened
3 years ago
1
Feature Request: Expose Functions to Retrieve the Status of Each Condition
#36
OmnesPotens
opened
3 years ago
0
Bug - In Darkness is not true Magical Darkness (5e)
#35
OmnesPotens
opened
3 years ago
2
Invisible condition doesn't hide PC tokens
#34
JamzTheMan
opened
3 years ago
0
re-update versions
#33
gludington
closed
3 years ago
0
update module.json with minimum versions
#32
gludington
closed
3 years ago
0
075datastructure
#31
gludington
closed
3 years ago
0
Moving tokens reveals their position
#30
Avitale34
closed
3 years ago
0
075datastructure
#29
gludington
closed
3 years ago
0
Not hidden with multiple observer/owned tokens
#28
TPNils
opened
3 years ago
2
update git workflow to test release
#27
gludington
closed
4 years ago
0
075datastructure
#26
gludington
closed
4 years ago
0
BUG - Right Click on condition icons stop working
#25
p4535992
opened
4 years ago
3
Moving a token that is hidden makes it visible
#24
feltz916
opened
4 years ago
8
Not compible with module "DAE"
#23
mech-tools
opened
4 years ago
6
009base
#22
gludington
closed
4 years ago
0
Custom condition icons.
#21
drdwing
opened
4 years ago
0
added korean path
#20
drdwing
closed
4 years ago
0
Create ko.json
#19
drdwing
closed
4 years ago
1
Compatibility issue with Better Rolls
#18
SoundSherpa
opened
4 years ago
1
Macros
#17
gludington
closed
4 years ago
0
Changes to the token's Vision tab are not appearing
#16
mbmerrill
opened
4 years ago
3
Allow for other ways to trigger the "Hidden" functionality in the module
#15
feltz916
closed
4 years ago
4
Ts jest
#14
gludington
closed
4 years ago
0
Possibility to integrate conditions with Combat Utility Belt's enhanced conditions
#13
Waltrobus
opened
4 years ago
8
add initial support for pf2e, using only pathfinder's stock initial condition
#12
gludington
closed
4 years ago
0
Systems
#11
gludington
closed
4 years ago
0
Compatibility with Pathfinder 2e
#10
gludington
closed
4 years ago
2
Systems
#9
gludington
closed
4 years ago
0
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