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godotengine
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godot-cpp-template
Quickstart template for GDExtension development with Godot
https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/what_is_gdextension.html
The Unlicense
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Refactor SConstruct, and add scu_build option.
#69
Ivorforce
opened
1 week ago
0
Separate setup-godot-cpp action from build action, to allow for more customizability
#68
Ivorforce
opened
2 weeks ago
1
Update setup-emsdk from v13 to v14
#67
Ivorforce
closed
2 weeks ago
1
For the GitHub runner, add scons-arguments and cache-key parameters
#66
Ivorforce
opened
2 weeks ago
3
Add .idea to gitignore.
#65
Ivorforce
closed
2 weeks ago
0
Run the github runner on pull requests and for merge groups automatically.
#64
Ivorforce
closed
1 week ago
1
Remove unneeded godot-cpp build step from the GitHub action.
#63
Ivorforce
closed
2 weeks ago
5
Use special double entries in gdextension
#62
fire
opened
2 weeks ago
3
Some jobs might fail now after latest update since now `godot-cpp-directory` is mandatory param
#61
Ughuuu
opened
2 weeks ago
1
Can we add versioning to this?
#60
Ughuuu
closed
2 weeks ago
4
Reset github checkout fetch-depth to 1.
#59
Ivorforce
closed
3 weeks ago
0
Update emscripten to the version used by godotengine - 3.1.62
#58
RevoluPowered
closed
1 month ago
1
Add CMake file
#57
enetheru
opened
1 month ago
1
Add ways to modify the output executable name
#56
fire
opened
1 month ago
1
Rename macOS and windows binaries to fit the OSs better in SConstruct
#55
Ivorforce
opened
1 month ago
3
Add other godot auto-generated files to gitignore.
#54
Ivorforce
closed
1 month ago
3
Update example.gdextension to match default build artifacts
#53
dsnopek
closed
1 month ago
1
Replace remaining references to `ClassDB::register_class()` with `GDREGISTER_CLASS()`
#52
dsnopek
closed
1 month ago
0
Ignore files generated for documentation
#51
dsnopek
closed
1 month ago
0
mismatched paths for binaries & within .gdextension file
#50
Lcbx
closed
1 month ago
0
Switch to a new addon folder structure, and update binary filenames
#49
Ivorforce
closed
1 month ago
3
Remove invalid production=yes flag from github action
#48
Ivorforce
closed
1 month ago
4
Fix github action paths / parameters
#47
Ivorforce
closed
2 weeks ago
2
Update README.md to include a merge step, separating platform uploads
#46
Ivorforce
closed
2 months ago
1
In the readme suggested action, use checkout and upload-artifact v4.
#45
Ivorforce
closed
2 months ago
1
Update example.gdextension to reflect the actual paths of the framework files.
#44
Ivorforce
closed
1 month ago
0
Fix macos demo build target in SConstruct
#43
Ivorforce
closed
1 month ago
0
Feat: Kafka C++
#42
bsmithcompsci
closed
2 months ago
0
Template couldn't be built using MSYS2 CLANG64
#41
PerikiyoXD
opened
2 months ago
4
Clean up unnecessary compiledb parameters
#40
pupil1337
closed
3 weeks ago
7
Update to 4.3 and support for GDExtension docs system
#39
paddy-exe
closed
3 months ago
1
Windows build missing lib prefix vs. example.gdextension
#38
tcmug
opened
3 months ago
0
Print an error if the godot-cpp submodule hasn't been initialized
#37
Calinou
closed
2 months ago
1
[Actions] Using the actions in this example I only receive old files
#36
scriptsengineer
closed
4 months ago
2
Fix android builds, improved flexibility of matrix builds, fix artifact upload
#35
Atlinx
closed
5 months ago
2
Cannot find path `libpthread.dll.a` when building debug version of windows
#34
Atlinx
closed
6 months ago
1
Update action versions
#33
paddy-exe
closed
5 months ago
0
Fix binary location and name and add web wasm support
#32
paddy-exe
opened
6 months ago
2
Node.js 16 actions are deprecated.
#31
Atlinx
closed
5 months ago
2
Github Actions Workflow Fails for Android 32-bit Builds `ld: error: cannot open crtbegin_so.o: No such file or directory`
#30
Atlinx
closed
5 months ago
2
Update README.md by removing typo
#29
Ughuuu
closed
6 months ago
1
README.md has incomplete instructions for signing
#28
Ughuuu
closed
6 months ago
0
Fix CI by disabling unused options from action
#27
Ughuuu
closed
7 months ago
1
Should we disable signing for now on main build so that ci passes?
#26
Ughuuu
closed
7 months ago
1
[4.0] Update to godot-4.0.4-stable
#25
adamscott
closed
8 months ago
0
When build_library="no" compiledb=yes is not respected and no commands.json is generated.
#24
enetheru
closed
6 months ago
2
Add more stuff/options to build
#23
Ughuuu
closed
7 months ago
8
Add `.gdignore` file to prevent editor from importing resources
#22
Calinou
closed
8 months ago
0
Fix library copy command
#21
Faless
closed
12 months ago
1
Add an option to generate vsproj and sln files
#20
dmitrii-t
closed
1 year ago
0
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