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gritsenko
/
c3_spine_plugin
Spine plugin for construct 3
MIT License
24
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8
forks
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Update to 1.36.1
#49
MikalDev
closed
3 years ago
0
Fix bbox expressions when object is flipped.
#48
MikalDev
closed
3 years ago
0
bbox center and poly don't track with instance 'flip'
#47
MikalDev
closed
3 years ago
1
Add bone control support.
#46
MikalDev
closed
3 years ago
0
Gl state cache
#45
MikalDev
closed
3 years ago
0
On animation finished can trigger animation finished on the next animation.
#44
MikalDev
closed
3 years ago
0
Error handling for 0 bounds (e.g. default with no bones)
#43
MikalDev
opened
3 years ago
0
Events not triggering
#42
badmiracle
closed
3 years ago
2
Error handling for setting skin to non-existing bone
#41
badmiracle
closed
3 years ago
1
New versions and Releases
#40
ShawNexT
closed
3 years ago
1
Remove GodraysColor effect from example bbox project.
#39
MikalDev
closed
3 years ago
1
Not compatible with C3 226+ (added Module support)
#38
MikalDev
closed
3 years ago
1
Request: Set animation mix duration via events
#37
birbdoy
closed
3 years ago
4
Collisions?
#36
iYonga
closed
3 years ago
4
Fix slot color
#35
MikalDev
closed
3 years ago
0
Add Dark color, play at time, set time
#34
MikalDev
closed
3 years ago
0
Add support for C3 web worker mode
#33
MikalDev
closed
4 years ago
0
Add runtime create and add skins
#32
MikalDev
closed
4 years ago
0
Multiple atlas pages, release 1.12.0
#31
MikalDev
closed
4 years ago
0
Multiple SkeletonData initialized for same object w/ multiple instances
#30
MikalDev
closed
3 years ago
1
Remove spine render when instance destroyed
#29
MikalDev
closed
4 years ago
1
Batch render skeletons
#28
MikalDev
closed
4 years ago
0
Add render batching to improve performance (CPU)
#27
MikalDev
closed
4 years ago
1
Questions on 'Keep Aspect Ratio' property
#26
MikalDev
closed
4 years ago
3
Failed to export project
#25
reinildo
closed
4 years ago
4
Skeleton instance per addon instance
#24
MikalDev
closed
4 years ago
0
Add documentation on supported Spine features
#23
MikalDev
closed
4 years ago
3
Request: drag & drop properties path panel.
#22
MikalDev
closed
3 years ago
2
Add info about required version of spine
#21
nickalps
closed
4 years ago
2
Add debug mode and more error catching
#20
MikalDev
closed
4 years ago
1
Problem starting animation queue
#19
starkiJi
closed
4 years ago
4
Stop being a mess with git
#18
MikalDev
closed
4 years ago
1
Add animation mixes
#17
gritsenko
closed
4 years ago
4
Use new official Spine-TS PMA setting mode for PMA texture load
#16
MikalDev
closed
4 years ago
0
Another PMA fix
#15
MikalDev
closed
4 years ago
0
Bug: Game freezes sometimes after creating spine object.
#14
Bodhran
closed
4 years ago
0
Bug: After exporting lines appear on the sprites used on the spine animation.
#13
Bodhran
closed
4 years ago
4
Point to c3addon 1.3.0
#12
MikalDev
closed
4 years ago
1
Update dist c3addon to match latest src
#11
MikalDev
closed
4 years ago
0
Need minimum number of animation ACEs
#10
MikalDev
closed
4 years ago
3
Add support for webgl1 via OES_vertex_array_object
#9
MikalDev
closed
4 years ago
0
Review changing pixelStorei after async texture loads are complete.
#8
MikalDev
closed
4 years ago
3
Optimize Spine render through batching all Spine renders.
#7
MikalDev
closed
4 years ago
1
Add support for WebGl 1
#6
MikalDev
closed
4 years ago
1
How to correctly to handle character translation or bounds change?
#5
MikalDev
closed
4 years ago
2
Fix effect on first object. blendFunc()
#4
MikalDev
closed
4 years ago
0
Fix PMA texture loading, change order of VAO binding/unblinding
#3
MikalDev
closed
4 years ago
1
Render to texture with skeletonRenderer instead of sceneRenderer
#2
MikalDev
closed
4 years ago
1
Change to render to texture in same gl context as C3.
#1
MikalDev
closed
5 years ago
1
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