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guycalledfrank
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bakery-issues
Bug tracker for Bakery
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Unity 2020.1 HDRP crash
#58
JasonMa0012
closed
3 years ago
7
optix 5.1 (legacy) doesn't work if I remove optix 7 and 6 .dll from the folder
#57
laurentopia
closed
3 years ago
3
how do you add volume lighting to a hlsl in urp?
#56
laurentopia
closed
3 years ago
2
Metal URP shader errors
#55
fender
closed
3 years ago
6
Request: a vertex volume URP shader
#54
laurentopia
opened
3 years ago
3
Render (Legacy) Light Probes file generation issues
#53
Zurigan
opened
3 years ago
6
Add an option to stop Bakery Preview switch to Bakery
#52
Zurigan
opened
3 years ago
1
RTP not working with a custom Shader Graph & ProBuilder
#51
Zurigan
closed
3 years ago
4
RTP doesn't handle material tiling or priority
#50
Zurigan
opened
3 years ago
2
Bakery Volume occlusion issues in URP
#49
fender
closed
2 months ago
15
Real Time Preview only updates when directly changing a Bakery Light component
#48
Zurigan
closed
3 years ago
4
URP shaders undeclared identifiers : many errors in the console
#47
laurentopia
closed
3 years ago
1
.uvgblog.txt isn't released so collab cannot write over
#46
laurentopia
closed
3 years ago
2
new volume shader graph has problems
#45
laurentopia
closed
3 years ago
11
No way to support Sprites or transparent textures with Bakery Volumes & URP
#44
Zurigan
closed
3 years ago
2
Can't bake light probes in legacy mode
#43
Zurigan
closed
3 years ago
5
Bakery closes scene when rendering.
#42
Zurigan
closed
3 years ago
2
Bakery adding red light on light probes
#41
Zurigan
closed
3 years ago
5
Bakery window resize / layout issues
#40
Zurigan
opened
3 years ago
0
shader errors in the console
#39
laurentopia
closed
3 years ago
10
URPVolumeSpecGraph no reflection
#38
laurentopia
closed
3 years ago
8
baking is offset
#37
laurentopia
opened
3 years ago
3
light mesh needs tiling and offset to match the material
#36
laurentopia
opened
3 years ago
0
every now and then RT preview won't launch
#35
laurentopia
opened
3 years ago
2
baking window cannot be resized vertically up to screen height
#34
laurentopia
opened
3 years ago
1
RT should bake skinmesh, only takes on static mesh
#33
laurentopia
closed
3 years ago
2
terrain chunks missing in RT
#32
laurentopia
opened
3 years ago
6
won't bake, brand new github version
#31
laurentopia
closed
3 years ago
6
[request] export scene when Bakery finds out that its internal scene data is outdated.
#30
laurentopia
opened
3 years ago
2
Error generating on RTX 3070
#29
BovineOx
closed
3 years ago
4
[bug] normal map multiplier is ignored by the light baker in baked normal map mode
#28
laurentopia
closed
3 years ago
1
all of a sudden this error
#27
laurentopia
opened
3 years ago
4
[request] an option in bakery lightmap group to change the texel per unit (tpu) on select objects
#26
laurentopia
closed
3 years ago
3
[REQUEST] Full lighting that allows realtime highlights
#25
laurentopia
opened
3 years ago
6
every now and then the normal effect disappears
#24
laurentopia
opened
3 years ago
0
[REQUEST] option to store lightmaps as PNG or JPG to spare our internet and the poor version control data cap
#23
laurentopia
closed
3 years ago
5
highlight disappear after Bakery bake
#22
laurentopia
opened
3 years ago
10
When switching from L1 to Legacy, pressing Render doesn't bake the probes, probe baking must be done after render
#21
laurentopia
opened
3 years ago
0
when pressing render light probes after a render lightmaps it detects changes of layout and rebakes everything
#20
laurentopia
closed
3 years ago
4
ftBatchSceneBake doesn't save the result of each bake
#19
laurentopia
closed
3 years ago
3
Bakery got different light map effect between build exe and Unity Editor
#18
zhangjingwei713
opened
3 years ago
0
Bakery gets stuck at 55% with an error `KeyNotFoundException: The given key was not present in the dictionary.`
#17
darthdeus
closed
3 years ago
9
Baked lighting keeps bugging after reloading the level
#16
jtarczykowski
opened
4 years ago
3
Denoise and RTX mode error
#15
Reguluz
closed
4 years ago
2
Undesirable bright spots around edges
#14
tkggwatson
closed
4 years ago
13
Bakery breaks LightingData.asset when fails to render Light Probes.
#13
Dan3dd
opened
4 years ago
0
Temporary Output Folder should be an EditorPrefs value to avoid errors on other PCs
#12
BenWoodford
opened
4 years ago
0
Generating LOD lightmap of terrain fails with the nullref
#11
VergilUa
opened
4 years ago
4
Proper L2 light probe mode
#10
guycalledfrank
opened
4 years ago
0
Optimize legacy light probe pixel loop with compute shaders
#9
guycalledfrank
opened
4 years ago
0
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