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heroiclabs
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nakama-unity
Unity client for Nakama server.
https://heroiclabs.com/docs/unity-client-guide
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`Socket.ConnectAsync` consumes too much time at version 3.13.0
#179
yowynn
closed
12 hours ago
1
3.13.0 release
#178
lugehorsam
closed
2 months ago
0
Setup OpenUPM Installation Option.
#177
TolinSimpson
opened
3 months ago
2
3.12.1 release
#176
lugehorsam
closed
3 months ago
0
Full documentation link is dead
#175
wmcnamara
closed
4 months ago
6
update .dlls and changelog
#174
lugehorsam
closed
5 months ago
0
MacOS support ?
#173
samhvw8
closed
5 months ago
4
Removed unnecessary reference to old Nakama Unity version in Demo scene.
#172
lugehorsam
closed
5 months ago
0
3.11.0 release
#171
lugehorsam
closed
6 months ago
0
change default socket adapter
#170
lugehorsam
closed
6 months ago
0
IEnumerable<IApiStorageObject>' does not contain a definition for 'Any' and no accessible extension method 'Any' accepting a first argument of type 'IEnumerable<IApiStorageObject>' could be found (are you missing a using directive or an assembly reference?)
#169
iammuho
closed
6 months ago
1
Trouble with Socket.AddMatchmakerAsync in Nakama
#168
Its-Anonymous
closed
7 months ago
1
3.10.1 Release
#167
lugehorsam
closed
9 months ago
0
fix changelog
#166
lugehorsam
closed
9 months ago
0
retry improvements
#165
lugehorsam
closed
9 months ago
0
Doesn't support leaderboard rank counts yet
#164
Spud6703
closed
9 months ago
1
[Ehancement] Open-Source Nakama.dll - Plugins
#163
AleksandarEri
closed
10 months ago
1
C# / Unity - [BUG] Client does not get return from server API call
#162
Deity
closed
6 months ago
2
The document on the official website has not been updated
#161
w772007846
closed
10 months ago
3
Use database and redis
#160
Mehrdadgame
closed
11 months ago
2
Connect to database
#159
Mehrdadgame
closed
12 months ago
2
3.9.0 release
#158
lugehorsam
closed
1 year ago
0
v3.8.0 release
#157
lugehorsam
closed
1 year ago
0
Imatch Presences is empty
#156
peyman1959
closed
1 year ago
1
3.7.0 release
#155
lugehorsam
closed
1 year ago
0
webgl socket - don't remove js socket from handlers immediately after close
#154
lugehorsam
closed
1 year ago
0
compiler configuration note
#153
lugehorsam
closed
1 year ago
0
SocketException: mono-io-layer-error (61) on iOS device for AuthenticateDeviceAsync
#152
MadGeorge
closed
1 year ago
1
Release v3.6.0
#151
lugehorsam
closed
1 year ago
0
Storage write rejected - version check failed
#150
justinbalaguer
closed
1 year ago
5
UnityWebRequestAdapter doesn't write logs to ILogger
#149
Milerael-Loghain
opened
1 year ago
1
only update coroutine task if it has not been transitioned already
#148
lugehorsam
closed
1 year ago
0
only call dispose after www is guaranteed to be done getting used
#147
lugehorsam
closed
1 year ago
0
Illegal Byte Sequence during auth when path has chinese characters in it (mono issue)
#146
Donnotron666
closed
1 year ago
1
Dont get data of leaderboard
#145
Mehrdadgame
closed
1 year ago
9
`HttpRequestAdapter` and `WebSocketAdapter` don't connect properly over local network on iOS
#144
lugehorsam
opened
1 year ago
0
allow user to specify adapter in NewSocket()
#143
lugehorsam
closed
1 year ago
0
Always initialize WebGL socket bridge members before performing any action
#142
lugehorsam
closed
1 year ago
0
Luke/release 3.5.0
#141
lugehorsam
closed
1 year ago
0
Could you please provide original C# code for nakama.DLL?
#140
Bruce-Chan
closed
1 year ago
12
IOS 15 Crash
#139
Ali1Abbas
closed
2 years ago
1
Unity - [WebGL] SOCKET_REF_MAP.has is not a function
#138
supernimbus-daithi
closed
1 year ago
2
Unity - Investigate whether copying of package for asset store release process generates new GUIDs
#137
lugehorsam
closed
1 year ago
1
dont try to parse response body on 500
#136
lugehorsam
closed
1 year ago
0
iOS App crashes after suspend
#135
yanmasharski
closed
2 years ago
3
Fix WebGL test builds on OSX
#134
lugehorsam
closed
2 years ago
2
Authentication with Game Center in Unity
#133
daviddaco1
closed
2 years ago
2
[Regression] [Bug] "The requested address is not valid in its context." after updating nakama-unity beyond 3.2
#132
MWFIAE
closed
2 years ago
6
C# - [BUG] Calling RPC without socket causes NullReferenceException
#131
PrzemekAcram
opened
2 years ago
0
Linux issues after openinig the project
#130
makamekm
closed
2 years ago
0
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