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immersive-web
/
webxr-hand-input
A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar
https://immersive-web.github.io/webxr-hand-input/
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Clarifying handedness
#125
m-alkalbani
closed
5 months ago
1
Clarifying docs on XRInputSource.handedness property
#124
m-alkalbani
closed
5 months ago
10
Reapply "Allow generic-hand"
#123
Manishearth
opened
9 months ago
8
Revert "Allow generic-hand"
#122
Manishearth
closed
9 months ago
0
Allow generic-hand
#121
Manishearth
closed
9 months ago
5
Expose hands and controllers at the same time
#120
cabanier
opened
1 year ago
5
moving updates at master
#119
himorin
closed
1 year ago
0
Fix typo in joint names in explainer.md
#118
mz8i
closed
1 year ago
1
Provide a signal that hands are doing a system gesture
#117
cabanier
opened
2 years ago
14
added changes section, 2020-10-22 to 2022-04-18
#116
himorin
closed
2 years ago
0
AR fingerPose detection
#115
Simon1059770342
closed
2 years ago
11
Gripspace for hands
#114
cabanier
closed
2 years ago
3
Compatibility issue between VR runtimes
#113
cabanier
opened
2 years ago
3
add flag to relay validity of target ray space
#112
cabanier
closed
2 years ago
5
Nonzero radius for tip
#111
Manishearth
closed
2 years ago
0
[editorial] updated SVG and bs to include width/height of image
#110
himorin
closed
2 years ago
0
Added a link to list_spec in README
#109
himorin
closed
2 years ago
0
Remove unstable banner
#108
Manishearth
closed
3 years ago
0
TPAC Discussion: Getting Hand Input to CR
#107
grorg
opened
3 years ago
7
replaced github actions with streamline publication
#106
himorin
closed
3 years ago
0
fixed links in header
#105
himorin
closed
3 years ago
3
Update previous version per post-WD 2021/08/24
#104
himorin
closed
3 years ago
0
fix for WD 20210824
#103
himorin
closed
3 years ago
0
updated CoC file to one in WebXR
#102
himorin
closed
3 years ago
0
Minor grammatical/formatting fixes
#101
msub2
closed
3 years ago
2
Just a some changes in look of the website
#100
aasim-syed
closed
2 years ago
1
Define behavior when null arguments are passed to algorithms
#99
jmajnert
closed
3 years ago
1
Remove redundant checks
#98
jmajnert
closed
2 years ago
1
Remove redundant checks in getJointPose and fillPoses
#97
jmajnert
closed
3 years ago
3
Unclear algorithm step
#96
jmajnert
closed
3 years ago
3
XRPose reference missing
#95
jmajnert
closed
3 years ago
3
Missing definition of "force emulation"
#94
jmajnert
closed
3 years ago
2
marked hand as sameobject + added a clarifying note
#93
cabanier
closed
3 years ago
26
updated as google
#92
himorin
closed
3 years ago
0
Require all joints to be valid
#91
cabanier
closed
3 years ago
3
Radius for finger tips
#90
cabanier
closed
2 years ago
15
Spec should define the X axis of a joint. In addition Y axis seems incorrect
#89
cabanier
closed
3 years ago
2
`fillPosePositions()` and `fillPoseOrientations()` for better dual quaternion support
#88
Squareys
closed
3 years ago
7
Added additional clarification in security section
#87
cabanier
closed
3 years ago
4
editorial: Correct enum value for thumb-tip
#86
Squareys
closed
3 years ago
3
Clarify the behavior of XRHand.get() for unknown jointName
#85
takahirox
closed
3 years ago
0
What does XRHand.get() return for unknown joint name?
#84
takahirox
closed
3 years ago
5
Update GHActions
#83
himorin
closed
3 years ago
0
Explainer update: hand[index] -> hand.get(index)
#82
Manishearth
closed
3 years ago
0
Explainer uses hand.[jointName] indexing
#81
fordacious
closed
3 years ago
0
Explainer joint name strings need updating
#80
fordacious
closed
3 years ago
1
Allow creating a WebXRHand instance without a controller
#79
AmitMY
closed
3 years ago
3
Should XRHand have a getter method?
#78
cabanier
closed
3 years ago
8
Updated explainer with new API and enum
#77
cabanier
closed
3 years ago
1
Updated explainer with new API and enum
#76
cabanier
closed
3 years ago
0
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