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ioan-chera
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eureka-editor
Eureka is a cross-platform map editor for the DOOM engine games.
http://eureka-editor.sourceforge.net/
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Drawing a polygon starting and finishing at an existing vertex produces a solid box
#177
ioan-chera
opened
5 hours ago
0
Update AUTHORS.md with ALL authors
#176
ioan-chera
closed
16 hours ago
0
Under macOS, use the standard modifier key symbols instead of their names
#175
ioan-chera
closed
16 hours ago
1
Update downloaded FLTK for Windows and Mac to 1.3.9
#174
ioan-chera
closed
16 hours ago
0
Add support for multiple key modifiers at the same time
#173
ioan-chera
opened
4 days ago
0
Help manual link should be corrected
#172
ioan-chera
closed
5 days ago
0
Implement a neural network that determines a texture's category
#171
ioan-chera
opened
5 days ago
0
In 3d view selecting 1 sided lines fails changing textures for them
#170
ioan-chera
closed
2 weeks ago
0
Crash reported when selecting neighbor lines when there are no sided lines
#169
ioan-chera
closed
2 weeks ago
0
Add backdrop like in UDB
#168
ioan-chera
opened
2 weeks ago
0
Check failing tag highlight as reported
#167
ioan-chera
closed
2 weeks ago
1
Reactivate F1 key to turn up the context menu
#166
ioan-chera
closed
2 weeks ago
1
Add MBF21 support
#165
ioan-chera
opened
2 weeks ago
0
Fix a couple bugs flagged by gcc 13.3
#164
epg
closed
2 weeks ago
3
[Linux] Conform to XDG Base Directory standard
#163
elf-alchemist
opened
2 weeks ago
0
removes an erroneous(?) argument from map test on posix
#162
corvid3
closed
2 weeks ago
1
Moving multiple vertexes alters alignment
#161
Catoptromancy
closed
2 weeks ago
2
Sound propagation view should also account for portals where needed
#160
ioan-chera
opened
4 weeks ago
0
Copy-pasting a sector with neighbors will produce unclosed sectors
#159
ioan-chera
opened
4 weeks ago
0
Check if using purely software mode is still available
#158
ioan-chera
opened
4 weeks ago
0
[macOS] Make the open panel accept all known extensions without requiring user to expand and select from a dropdown
#157
ioan-chera
opened
2 months ago
0
Crash when deleting newly created lines
#156
sudo459
closed
1 week ago
1
Added "/silent" to some teleport specials in ports/boom.ugh
#155
andwj
closed
7 months ago
3
Handle paths with spaces correctly when starting Doom to test map
#154
ioan-chera
closed
3 months ago
0
Allow Eureka to shut down Doom when testing map
#153
ioan-chera
closed
3 months ago
1
Consistent segmentation faults when splitting linedef in half on new project
#152
boomlinde
closed
8 months ago
2
Improve the "Test map" feature
#151
ioan-chera
closed
3 months ago
0
Show CTRL instead of META on Mac in the keys tab
#150
ioan-chera
closed
16 hours ago
0
Initial EDGE-Classic Eureka config
#149
dashodanger
opened
9 months ago
0
Weird "disabled" behavior under new Mac
#148
ioan-chera
opened
9 months ago
0
Detect when a linedef moves on top of vertices
#147
ioan-chera
opened
9 months ago
0
Make single dragging perform without having to wait for highlighting (but do it in two-stage then)
#146
ioan-chera
opened
9 months ago
0
Perform the actual splitting and/or merging in a second undoable stage
#145
ioan-chera
opened
9 months ago
0
Crash when in 3D mode and adjusting a texture's alignment with the mouse
#144
sink666
opened
9 months ago
4
Add ZDoom flags when using ZDoom as the map's source port
#143
basedSkeleton
opened
10 months ago
0
Add Tutti-frutti texture checker
#142
ioan-chera
opened
11 months ago
0
Fl_JPEG_Image locks up on macOS when given garbage data
#141
ioan-chera
closed
1 year ago
2
[Feature Request] 3D floors on 3D mode (on both software and OpenGL renderer if possible)
#140
Raypuia
opened
1 year ago
1
TGA_DecodeImage has no bounds checking
#139
ioan-chera
closed
1 month ago
1
Ubuntu 22.04: dragging dialog boxes will drag the entire app window
#138
ioan-chera
closed
1 year ago
1
Raspberry pi 64 bit unable to load WAD files
#137
kezzico
opened
1 year ago
1
Modifier keys to vary the level of highlighting
#136
selliott512
opened
1 year ago
0
Fix Hell Knight by searching for C1 suffix sprites
#135
selliott512
closed
1 year ago
4
BUG: 'Last selection' menu item key indicator != current key combo shortcut
#134
smeghammer
opened
1 year ago
1
Change all path variables from SString to fs::path
#133
ioan-chera
closed
9 months ago
0
Why is Chex Quest Not Supported? Is there a technical reason?
#132
coderamen666
opened
1 year ago
0
Warp
#131
stevesan
opened
1 year ago
1
compiler error when building at HEAD
#130
stevesan
closed
1 year ago
1
which commit was 1.27b built with?
#129
stevesan
closed
1 week ago
4
Feature suggestion: editor map backdrop image
#128
ioan-chera
opened
1 year ago
1
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