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jp7677
/
dxvk-nvapi
Alternative NVAPI implementation on top of DXVK.
MIT License
353
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32
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Implement D3D12 CuBIN Dynamic Shared Memory Support
#139
liam-middlebrook
closed
10 months ago
4
100% repro crash in Shadow Warrior 3
#138
pppbb
closed
11 months ago
4
Use __wine_dbg_output for console output
#137
jp7677
closed
11 months ago
1
Screen corruption in Cyberpunk 2077 with GOG overlay
#136
pppbb
closed
7 months ago
9
[Question] How to get NVIDIA's "Supersonic Sled" PhysX tech-demo working with DXVK-NVAPI on Linux?
#135
PhysXtest
closed
10 months ago
5
Add resource details to fine .dll file
#134
SveSop
closed
1 month ago
5
build: Switch symbols to DWARF 4
#133
jp7677
closed
12 months ago
0
Implement NvAPI_SYS_GetDisplayDriverInfo
#132
jp7677
closed
12 months ago
0
Implement NvAPI_SYS_GetDisplayDriverInfo
#131
SveSop
closed
12 months ago
1
includes: Update NVAPI headers to R535
#130
Saancreed
closed
1 year ago
1
How can I use DXVK-NVAPI in windows?
#129
Ieandro
closed
1 year ago
4
Prevent CudaEnumComputeCapableGpus V2 crash
#128
jp7677
closed
1 year ago
1
Call of Duty: Ghosts - Crash if I don't delete "APEX" folder
#127
gabriele2000
closed
1 year ago
18
DXVK-NVAPI Broken in Dead Space Remake
#126
gardotd426
closed
1 year ago
42
Add support for Opacity Micromaps
#125
Saancreed
opened
1 year ago
0
Support NVAPI D3D12 SER extension
#124
oscarbg
opened
1 year ago
1
Support Nvidia new OMM sample..
#123
oscarbg
opened
1 year ago
3
Implement NVAPI_GetLogicalGPUFromPhysicalGPU
#122
nvetillison
closed
1 year ago
7
Enabling DLSS in Baldur's Gate 3 freezes the game
#121
urbenlegend
closed
1 year ago
13
Add tests for OMM related methods
#120
jp7677
closed
1 year ago
0
Add a few OpacityMicromap-related stubs
#119
Saancreed
closed
1 year ago
2
nvapi-gpu: Simplify work around
#118
jp7677
closed
1 year ago
1
nvapi-gpu: Fake several NVML related methods
#117
jp7677
closed
1 year ago
2
Unigine Superposition through dxvk: No Temperature shown with 0.6.2
#116
tisim
closed
1 year ago
3
The Last of Us Part 1 needs more functions to be implemented
#115
Saancreed
closed
1 year ago
6
nvapi-d3d11: Add MultiGPU_GetCaps and MultiGPU_Init
#114
jp7677
closed
1 year ago
0
Hellblade: Senua's Sacrifice VR Edition crash when `PROTON_ENABLE_NVAPI=1`
#113
gareth-anthony-hulse
closed
1 year ago
3
github: Remove libunwind installation
#112
jp7677
closed
1 year ago
0
nvapi-adapter: Free Vulkan after adapter initialization
#111
jp7677
closed
1 year ago
4
nvapi-adapter: Report vram size based on DXGI adapter
#110
jp7677
closed
1 year ago
0
nvapi-d3d11: Add D3D11_CreateDevice and D3D11_CreateDeviceAndSwapChain
#109
jp7677
closed
1 year ago
1
DXVK-nvapi causes COD Plutonium launcher to crash
#108
Leopard1907
closed
1 year ago
2
Restore test execution on CI
#107
jp7677
closed
1 year ago
0
Possible to redirect DLSS2 to an API-compatible implementation?
#106
Atemu
closed
1 year ago
7
Does Proton experimental 7+ still need PROTON_ENABLE_NVAPI=1
#105
luisalvarado
closed
1 year ago
4
Replace direct dependency to Vulkan library with Vulkan entrypoint exposed by DXVK
#104
jp7677
closed
1 year ago
1
Should DLSS 3 Frame Generation work today?
#103
philipl
opened
1 year ago
14
Implement NvAPI_GPU_GetLogicalGpuInfo
#102
jp7677
closed
1 year ago
0
Update to r525 NvAPI headers (2)
#101
jp7677
closed
1 year ago
1
NVAPI libnvidia-api.so.1 relevance
#100
jp7677
opened
1 year ago
8
The Elder Scrolls Online isn't showing the dlss option
#99
ltsdw
closed
1 year ago
15
Update to r520 NvAPI headers
#98
liam-middlebrook
closed
1 year ago
2
nvapi-gpu: Remove temperature signedness workaround
#97
Saancreed
closed
1 year ago
3
Implement low-hanging nvml fruits
#96
jp7677
closed
1 year ago
0
Why do i have to confirm my identity to build this via aur
#95
LethalManBoob
closed
1 year ago
5
Add low hanging NVML 515 fruits
#94
jp7677
closed
1 year ago
3
Add linting to CI
#93
jp7677
closed
2 years ago
0
Setup clang-format check for CI
#92
jp7677
closed
2 years ago
0
NVML: Implement `NvAPI_GPU_GetGpuCoreCount`
#91
Saancreed
closed
2 years ago
2
Macro magic
#90
Saancreed
closed
2 years ago
3
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