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jrossignol
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ContractConfigurator
A config file based solution for creating new contracts for Kerbal Space Program.
https://forum.kerbalspaceprogram.com/index.php?/topic/91625-1
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Exception while saving- return from manned space station via gemini capsule.
#731
byt3c
opened
3 weeks ago
4
Exception Thrown on Startup
#730
Dracolupus314
opened
1 month ago
1
Exception occured while attempt to generate contract of type 'RP0.MoonLanding':
#729
ThisisShoo
opened
3 months ago
0
Performance: ContractPreloader.Update can be slow (maybe when going EVA?)
#728
JonnyOThan
opened
10 months ago
0
Compatibility request: Kerbalism science
#727
trijemusk
opened
12 months ago
1
Fix for potential NRE AllScienceSubjectsByBiomeExperiment()
#726
UltraJohn
closed
1 year ago
0
Enhancement: Unpurchased parts count as unlocked for PartUnlocked
#725
LordTy
opened
1 year ago
0
Issue I got when starting up the game
#724
BravoAlpha101st
opened
1 year ago
0
issue with exploration contracts with galaxies unbound
#723
dawn0303
opened
1 year ago
1
Feature Request: unlimited contracts
#722
bolttanker
opened
1 year ago
0
Update StationScience.cfg
#721
jd284
opened
2 years ago
0
Issue with LRTR Munar Flyby Contract
#720
WhernerVaunBrown
opened
2 years ago
1
Incompatible contracts/parts after updating mods in CKAN?
#719
GaryWhittle19
opened
2 years ago
1
GameEvents related memory leaks
#718
gotmachine
opened
2 years ago
1
HasCrewCapacity doesn't work with Kerbalism
#717
quetschke
opened
2 years ago
5
Potential bug with ContractConfigurator.Parameters.VesselNotDestroyed.OnPartJointBreak
#716
pehvbot
opened
2 years ago
0
Vessel state change causes bugs for VesselParameterGroups
#715
Teykn
opened
2 years ago
2
Real Solar System
#714
AC1016
opened
2 years ago
3
Omit DOCKED_SUB_VESSEL nodes from sfs for completed contracts
#713
siimav
closed
2 years ago
0
fix broken link to mod's forum post
#712
100ideas
opened
3 years ago
2
ContractCheckRequirement optimizations
#711
siimav
closed
2 years ago
1
Optimize contract requirement checks
#710
siimav
closed
2 years ago
3
Feature Request: Sqrt() for Pow()
#709
wolffy-au
opened
3 years ago
1
Fix ResourceConsumptionChecker, would break on part count change
#708
NathanKell
opened
3 years ago
0
Check for null in OnPartJointBreak
#707
MacGyverNL
opened
3 years ago
1
Fix filename capitalization
#706
MacGyverNL
closed
3 years ago
0
Error with RemoteTech contracts
#705
Bmandk
opened
3 years ago
0
maxDeltaVeeVacuum bug
#704
wolffy-au
opened
3 years ago
0
Adding DownrangeDistance check from RP-O
#703
wolffy-au
closed
3 years ago
1
ResourceCapacity and Resource.Quantity returns 0 values
#702
hawkengineer
opened
3 years ago
0
Biome Type Enhancement Request
#701
hawkengineer
opened
3 years ago
0
Requirement - Contract Complete when using DATA_EXPAND
#700
hawkengineer
opened
3 years ago
0
Feature Request: Add support for Stock EVA Contruction Inventory slots
#699
caerfinon
opened
3 years ago
0
Nulref and disappearing contracts after (forcibly) satisfying a requirement
#698
Morphisor244
opened
4 years ago
0
Contract immediately starts with "No vessel currently matching parameters"
#697
liamdennehy
closed
3 years ago
4
Add DisplayName(), make the Prestige field a single value, and make project files portable
#696
SteveBenz
closed
4 years ago
3
NullReferenceException in ContractParameter.Update
#695
lpgagnon
opened
4 years ago
3
EAS-1 Command Seat not filled/Recognized
#694
Arandorn
opened
4 years ago
0
Support changing max facility level in CustomBarnKit
#693
jrossignol
opened
4 years ago
0
Create DisableSSPX.cfg
#692
DuoDex
closed
4 years ago
0
[QUESTION] Is there a way to automatically complete/remove contracts via code?
#691
dgfl-gh
closed
4 years ago
2
Exception occurs while first accessing Control Mission in a new RP1 Career
#690
IonTracks
closed
4 years ago
0
First flight contract generation throws exception.
#689
MatijaBrown
closed
4 years ago
7
Chinese translation
#688
tinygrox
closed
4 years ago
1
Some agents no longer loading since 1.28.1 - new agent parser suspected cause
#687
Morphisor244
closed
4 years ago
1
Defined vessels not tracked until VesselParameterGroup is completed
#686
Morphisor244
opened
4 years ago
0
Fixed celestial body progress requirements with checkType (MANNED/UNMANNED)
#685
SirMortimer
closed
4 years ago
0
ResourceQuantity and ResourceCapacity not working
#684
ec429
opened
4 years ago
0
Localization
#683
tinygrox
closed
4 years ago
2
Vessels spawned using VesselSpawn are trying to run their Part Modules in the space center scene
#682
severedsolo
closed
4 years ago
0
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