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julianandrews
/
sgf-parse
SGF parsing library for Rust.
MIT License
14
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Go game points beyond zz parsed incorrectly.
#19
julianandrews
closed
2 months ago
1
Improve ergonomics around editing SGF files
#18
obtext
closed
1 year ago
10
Add coordinates on the four sides
#17
ReneCareenium
closed
3 years ago
3
Evaluate handling of faulty files
#16
julianandrews
closed
3 years ago
1
Add support for converting from older formats.
#15
julianandrews
closed
3 years ago
4
See about optimizing `SgfNodeBuilder` conversions
#14
julianandrews
closed
3 years ago
1
See about removing `unsafe` code in `parse`
#13
julianandrews
opened
3 years ago
0
Consider macros for SgfProp code
#12
julianandrews
opened
3 years ago
0
Make `SgfNode::into_builder` non-recursive
#11
julianandrews
closed
3 years ago
1
Fix invalid property handling
#10
julianandrews
closed
3 years ago
3
Support non-go games
#9
julianandrews
closed
3 years ago
2
Invalid Property Value when parsing
#8
kurnevsky
closed
3 years ago
2
Stack Overflow can happen during parse
#7
julianandrews
closed
3 years ago
2
Add an `SgfNodeBuilder` struct
#6
julianandrews
closed
4 years ago
2
Use macros to clean up `props.rs` and `serialize.rs`
#5
julianandrews
closed
4 years ago
1
Compress lists of points
#4
julianandrews
opened
4 years ago
2
Normalize SZ output
#3
julianandrews
opened
4 years ago
0
Add support for writing SGFs from an iterable of SGFNodes
#2
julianandrews
closed
4 years ago
1
Go back to enum types for Text/SimpleText with some method for printing formatted.
#1
julianandrews
closed
4 years ago
1