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kode80
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kode80SSR
An open source screen space reflections implementation for Unity3D 5.
BSD 2-Clause "Simplified" License
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Minor change
#17
ManishJu
opened
7 years ago
1
Clip to Screen space
#16
ManishJu
opened
7 years ago
0
Reflection positions are displayed wrong on iOS
#15
bernd-r
opened
7 years ago
1
HDR Reflection Support.
#14
KenzieMac130
closed
9 years ago
0
Distortions based on the angle
#13
Rbn3D
opened
9 years ago
5
Distance based roughness
#12
Rbn3D
opened
9 years ago
1
Getting black screen while applying SSR in build.
#11
fueldown
closed
9 years ago
2
Transparent Reflection Shader
#10
jessyoblio
opened
9 years ago
3
SSR buffer does not handle HDR
#9
kode80
closed
9 years ago
2
Why the sky does not reflect?
#8
jessyoblio
closed
9 years ago
1
Jessyoblio Fix 1
#7
jessyoblio
closed
9 years ago
0
[Suggestion] Contribute to reflection probes buffer instead of blend manually
#6
Rbn3D
closed
9 years ago
1
Artefacts
#5
brynfury
closed
9 years ago
28
Broken In Build (Null Reference Exception)
#4
KenzieMac130
closed
9 years ago
4
No blur on DX9
#3
johnnycage10
opened
9 years ago
6
Reflections not rendering correctly
#2
StigOlavsen
closed
9 years ago
5
Shader Error
#1
brynfury
closed
9 years ago
4