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libretro
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common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
http://www.libretro.com
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Update handheld color shaders to version 9.0
#118
Monroe88
closed
7 years ago
0
Create presets for retro-v2
#117
Monroe88
closed
7 years ago
0
Make use of PREFIX variable
#116
RobLoach
closed
7 years ago
0
Add a Makefile for build tasks
#115
RobLoach
closed
7 years ago
0
CRT-Geom with thinner scanlines
#114
Faberman
opened
7 years ago
3
"super-4xbr-3d" Possible to remove 3d mask?
#113
Mickevincent
opened
7 years ago
10
Add simple2x shader
#112
gjalsem
closed
7 years ago
3
nes-color-decoder improvements and colorimetry shader
#111
Monroe88
closed
7 years ago
0
(nes-color-decoder) Use correct level when color is 0xE and 0xF
#110
Monroe88
closed
7 years ago
0
(nes-color-decoder) Use degrees for the Hue parameter
#109
Monroe88
closed
7 years ago
0
Add tvout presets with nes-color-decoder
#108
Monroe88
closed
7 years ago
0
Add a NTSC NES color decoder shader, based on Bisqwit's code
#107
Monroe88
closed
7 years ago
0
4x internal and up = lag
#106
Mickevincent
closed
7 years ago
5
Port a few SimoneT shaders
#105
wingedonezero
closed
7 years ago
3
new version of scalefx9 shaders dont work
#104
budtz
opened
7 years ago
15
[Request] Red/Cyan Anaglyph 3D shader?
#103
TheBlackParrot
opened
7 years ago
6
crt-interlaced-halation GLSL
#102
SixWingedFreak
closed
7 years ago
2
is this a typo?
#101
comods
closed
7 years ago
1
NTSC shaders
#100
TeddyBeer1983
opened
7 years ago
3
add nes mini scanline shader
#99
ghost
closed
7 years ago
0
Correct "sinal" misspelling in windowed/README
#98
duganchen
closed
7 years ago
0
Broken duplicate shader profile in the buildbot
#97
LaserMoai
opened
7 years ago
1
Update handheld color shaders to version 8.
#96
Monroe88
closed
7 years ago
0
tvout-tweaks.glsl is missing options
#95
LaserMoai
closed
7 years ago
3
[Request] Magnify/Overscan Shader
#94
shinra358
closed
8 years ago
1
FXAA GLSL shader does not work on NVidia (v370.28), Linux
#93
madig
opened
8 years ago
0
Optimized LUTs
#92
ghost
closed
2 years ago
2
[Request] SimonT's NTSC TV Color Emulation
#91
nuanug
closed
8 years ago
4
[Request] Opacity for imgborder.cgp
#90
shinra358
closed
8 years ago
9
Documentation and licensing
#89
alvyfriedman
opened
8 years ago
1
crt-geom, luminance boost parameter
#88
Tatsuya79
closed
8 years ago
0
crt-geom, scanline weight for gaussian beam
#87
Tatsuya79
closed
8 years ago
0
Shader for PPSSPP's Hybrid Method
#86
Papermanzero
opened
8 years ago
8
Add crt-aperture.
#85
EasyMode-
closed
8 years ago
1
How to debug shader loading?
#84
madig
closed
8 years ago
7
Change SGBA shader to output 320x240
#83
Monroe88
closed
8 years ago
0
(SGBA) Fix texture alias
#82
Monroe88
closed
8 years ago
0
(borders) Add Super Game Boy Advance border shader
#81
Monroe88
closed
8 years ago
0
GBA border better lighting effect and scaling.
#80
Tatsuya79
closed
8 years ago
0
Interlacing shader reports warning message
#79
LaserMoai
opened
8 years ago
0
Interlacing shader looks wrong on Full screen games
#78
mckimiaklopa
closed
7 years ago
1
MAME's RGB3 effect / visual effect
#77
FeRcHuLeS
opened
8 years ago
6
ePSXe
#76
Mickevincent
opened
8 years ago
6
Waifu2x ported as a shader
#75
Mickevincent
opened
8 years ago
26
[Feature Request] Presets to emulate specific CRT TV/monitor models accurately
#74
rz5
opened
8 years ago
1
A few minor changes
#73
Monroe88
closed
8 years ago
0
About [tex2dblurNxNshared] function in [blur-functions.h]
#72
kingeric1992
closed
8 years ago
3
Refactor handheld folder layout to match other folders
#71
Monroe88
closed
8 years ago
0
Parameters for lcd-shader and color shader updates.
#70
Monroe88
closed
8 years ago
0
Pokefan531's Color-LCD v7.3 shaders
#69
Monroe88
closed
8 years ago
0
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