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ludimation
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harlequin
Puppeteering the internet.
MIT License
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GUI — single image data editor
#46
ludimation
opened
9 years ago
1
interactive mode—stylize images with shaders
#45
ludimation
opened
9 years ago
0
interactive mode—polished representation of the depth map
#44
ludimation
opened
9 years ago
0
interactive mode—implement hand tracking
#43
ludimation
opened
9 years ago
0
Setup—undo supress svmlib output hack and use this instead
#42
ludimation
opened
9 years ago
0
GUI — user-specified filename for load / save interactive mode settings
#41
ludimation
opened
9 years ago
0
setup — Transition to Windows 8 for kinect updates
#40
ludimation
opened
9 years ago
0
interactive mode — consider alternate comparison algorithms
#39
ludimation
opened
9 years ago
0
setup — GUI & keypress for ofToggleFullscreen();
#38
ludimation
opened
9 years ago
1
setup — load images function updates
#37
ludimation
opened
9 years ago
0
interactive mode — screenshake on land when participant jumps
#36
ludimation
opened
9 years ago
0
setup — kep presses to raise/lower camera
#35
ludimation
opened
9 years ago
0
interactive mode — user joints sometime disappear
#34
ludimation
opened
9 years ago
0
interactive mode — clear users that are inactive for more than 10 secs
#33
ludimation
opened
9 years ago
0
interactive mode — CRASHED FREQUENTLY during Sculpted Guardians Illumined performance
#32
ludimation
opened
9 years ago
2
interactive mode — draw images in FBOs to have more blend mode control
#31
ludimation
opened
9 years ago
0
debug — keypresses for all debug elements so they can be turned on/off individually
#30
ludimation
opened
9 years ago
0
setup — GUI for colors so that custom settings can be created for different performances
#29
ludimation
closed
9 years ago
2
build — 10.7 target for running on equipment room machines
#28
ludimation
opened
9 years ago
1
setup — stream images into RAM + VRAM
#27
ludimation
opened
9 years ago
0
setup — draw images from center to clean up code
#26
ludimation
opened
9 years ago
0
interactive mode — z-sort user images so that foremost user images appear on top
#25
ludimation
opened
9 years ago
0
debug overlay — GUI / keypresses for switching prediction data
#24
ludimation
opened
9 years ago
0
debug overlay — GUI / keypresses for turning depth map and skeletal rendering on / off
#23
ludimation
closed
9 years ago
1
setup — train images for sculpture guardians
#22
ludimation
closed
9 years ago
1
presentation — expand presentation materials
#21
ludimation
opened
9 years ago
0
web interface integration
#20
ludimation
opened
9 years ago
0
setup — clean out codebase
#19
ludimation
opened
9 years ago
1
setup — store axis angle data in a separate training data set
#18
ludimation
closed
9 years ago
1
setup — store relative joint position training data
#17
ludimation
closed
9 years ago
1
setup — hashmap (or DB Table) to associate filenames with image labels
#16
ludimation
opened
9 years ago
5
interactive mode — use predominant background color as a constraint in image selection
#15
ludimation
opened
9 years ago
0
interactive mode — GUI / key presses for artist-specified framerate
#14
ludimation
closed
9 years ago
3
interactive mode — do not display the same image more than once every 'n' frames
#13
ludimation
opened
9 years ago
3
training mode — associate tags with an image
#12
ludimation
opened
9 years ago
0
setup — load more images
#11
ludimation
closed
9 years ago
7
presentation — capture video, document technical pipeline, etc. for presentation
#10
ludimation
closed
9 years ago
2
art — color stylization
#9
ludimation
closed
9 years ago
1
interactive mode — calculate target skeletal information based on joint momentum
#8
ludimation
opened
9 years ago
0
training mode — input custom "flow-skeleton" information
#7
ludimation
opened
9 years ago
0
training mode — blow away the training data for an image
#6
ludimation
opened
9 years ago
0
training mode — scale, position, and rotation GUI
#5
ludimation
opened
9 years ago
0
training mode — show training data overlayed on an image
#4
ludimation
opened
9 years ago
0
Compile Build
#3
ludimation
closed
9 years ago
1
debug overlay — GUI / Keypresses for turning Mirroring on/off
#2
ludimation
closed
9 years ago
5
Illuminus D tasks
#1
ludimation
closed
9 years ago
4