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mathew-tran
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IdleCity
Idle city is a game where you build a town with NPCs that work jobs and get you resources.
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Create V1 of building UI
#48
mathew-tran
closed
9 months ago
0
Feature: Jobs dictate peeple schedules
#47
mathew-tran
opened
9 months ago
0
Feature: Daily building upkeep
#46
mathew-tran
opened
9 months ago
0
Lunch break update
#45
mathew-tran
closed
9 months ago
0
Feature: Long routes detection
#44
mathew-tran
opened
9 months ago
0
update readme and add contributing.md
#43
mathew-tran
closed
9 months ago
0
Clean up move feature
#42
mathew-tran
closed
9 months ago
0
Create the game logo
#41
mathew-tran
opened
9 months ago
1
Feature: Time Control
#40
mathew-tran
closed
9 months ago
1
update readme to include setup info
#39
mathew-tran
closed
9 months ago
0
(feat): New Building Tab: Decor #32
#38
tedescooo
closed
9 months ago
0
Issue #21: Fix blurry UI
#37
tedescooo
closed
9 months ago
0
Feature Move Houses
#36
mathew-tran
closed
9 months ago
0
Feature: Undo / Redo command
#35
mathew-tran
opened
9 months ago
2
Feature: Fire Station and things going on fire!
#34
mathew-tran
opened
9 months ago
0
added image to building button
#33
mathew-tran
closed
9 months ago
0
New Building Tab: Decor
#32
mathew-tran
closed
9 months ago
0
Start on a random tile map
#31
mathew-tran
opened
9 months ago
0
Minor Feature: Seasons v1
#30
mathew-tran
closed
9 months ago
1
Update House button to include house image
#29
mathew-tran
closed
9 months ago
0
Add a break time where Peeple will go outside to regain their happiness before going back to work
#28
mathew-tran
closed
9 months ago
0
Fix Warning spam: Outer most outline needs to be clockwise to push avoidance agent inside spam
#27
mathew-tran
opened
9 months ago
0
fix building names
#26
mathew-tran
closed
9 months ago
1
Fix housing names.
#25
mathew-tran
closed
9 months ago
0
Refactor UI + bug fixes
#24
mathew-tran
closed
10 months ago
0
Update readme documentation
#23
mathew-tran
closed
9 months ago
0
Upgrade project to Godot 4.2
#22
mathew-tran
closed
10 months ago
0
UI is blurry
#21
mathew-tran
closed
9 months ago
4
Update Game Flow
#20
mathew-tran
opened
10 months ago
1
Peeple age & death
#18
mathew-tran
opened
10 months ago
2
Update to latest version of Godot (4.2)
#17
mathew-tran
closed
10 months ago
1
OPS: Deployment
#16
mathew-tran
opened
10 months ago
0
Walking Path tiles
#15
mathew-tran
closed
9 months ago
3
Design: Building upgrade paths
#14
mathew-tran
closed
9 months ago
1
Be able to move existing buildings to a different tile
#13
mathew-tran
closed
9 months ago
1
Randomize Peeple Heads and Bodies
#12
mathew-tran
opened
10 months ago
0
Fix profile picture of Peeple, when right clicking in info mode
#11
mathew-tran
closed
9 months ago
1
Gardener
#10
mathew-tran
opened
10 months ago
0
Civic Resolution Center
#9
mathew-tran
opened
10 months ago
0
When placing down multi tile houses, make them center aligned and also have grid squares on all tiles it consumes
#8
mathew-tran
opened
10 months ago
0
Design: Events
#7
mathew-tran
opened
10 months ago
0
Building UI
#6
mathew-tran
closed
9 months ago
1
Peeple Proficiencies
#5
mathew-tran
opened
10 months ago
0
Housing Placement Bonuses / Debuffs
#4
mathew-tran
opened
10 months ago
1
Audio - Music - Loop
#3
mathew-tran
opened
10 months ago
0
Audio - SFX
#2
mathew-tran
opened
10 months ago
0
Replace art
#1
mathew-tran
opened
10 months ago
0
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