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matt-hayward
/
olcPGEX_AnimatedSprite
Easily use animated sprites in the OLC Pixel Game Engine
22
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Erronous playback of a 2-frame animation
#26
RustKnight
opened
3 years ago
2
README.md example usage of olc::Renderable won't compile
#25
Moros1138
opened
3 years ago
1
Update olc::Renderable Usage
#24
matt-hayward
closed
4 years ago
0
Merge Master into Develop
#23
matt-hayward
closed
4 years ago
0
v2.0.0 Preparation
#22
matt-hayward
closed
4 years ago
0
Move Renderable Implementation
#21
matt-hayward
closed
4 years ago
0
Add Ping Pong Animation Mode
#20
matt-hayward
closed
4 years ago
0
The stuff!
#19
Moros1138
closed
4 years ago
0
Add Decal Support
#18
matt-hayward
closed
4 years ago
0
Remove 2D Graphics PGEX Dependency
#17
matt-hayward
closed
4 years ago
0
Decal Support
#16
sonich2401
closed
4 years ago
2
Adding support for PingPong playback
#15
0xnicholasc
closed
4 years ago
3
Different playback modes for animation loops
#14
0xnicholasc
closed
4 years ago
1
v1.1.1
#13
matt-hayward
closed
4 years ago
0
Fix CONTRIBUTING.md
#12
matt-hayward
closed
4 years ago
0
v1.1.0
#11
matt-hayward
closed
4 years ago
0
Pre-Release Updates
#10
matt-hayward
closed
4 years ago
0
Create CONTRIBUTING.md
#9
matt-hayward
closed
4 years ago
0
Update issue templates
#8
matt-hayward
closed
4 years ago
0
Add Comments for Intellisense
#7
matt-hayward
closed
4 years ago
0
Issue 3 sprite transparency
#6
matt-hayward
closed
4 years ago
0
Flipping mechanism can cause sprite to move if scale is higher than 1
#5
matt-hayward
closed
4 years ago
1
Add ability to set frameDuration per state
#4
matt-hayward
closed
4 years ago
1
Alpha/Mask Pixel Modes Not working in for SPRITE_MODE::SINGLE
#3
0xnicholasc
closed
4 years ago
4
Added frame duration per state & fixed flipping
#2
0xnicholasc
closed
4 years ago
8
Some comments?
#1
OneLoneCoder
closed
4 years ago
0