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meekrhino
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digimon_world_randomizer
Digimon World 1 (PS1) data randomizer. Create a unique, brand new experience for the classic game.
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Replace evolution priority with randomness
#71
SydMontague
opened
4 years ago
0
Fix DV Chip description
#70
SydMontague
closed
3 years ago
0
Allow longer Player and Digimon names
#69
SydMontague
opened
5 years ago
0
Evolving to Devimon causes garbage stats
#68
SydMontague
opened
5 years ago
0
Add a reset button combination
#67
SydMontague
closed
4 years ago
0
Randomized enemy movesets based on their learnable techs and digimon types
#66
Padepad
opened
5 years ago
0
Fix build script and add softlock fix
#65
SydMontague
closed
4 years ago
0
Randomized Numemon, Sukamon and Nanimon give 2 PP instead of 1
#64
SydMontague
closed
4 years ago
1
Open Toy Town for all Digimon with "Unlock All Areas"
#63
RaikouSRL
closed
4 years ago
1
Asking for ROM ?
#62
PhoenixMT
closed
5 years ago
1
Add option to mute background music
#61
meekrhino
opened
5 years ago
0
Prevent moves having too high MP cost for enemies to use them
#60
fliegenfuerst
opened
5 years ago
0
Removing poop mechanic
#59
SuperMintSoda
closed
5 years ago
1
Add option to increase stats gained through battle
#58
meekrhino
opened
5 years ago
1
GUI: Extend terminal output on window resize
#57
meekrhino
opened
5 years ago
0
Randomize ShogunGekomon merit rewards
#56
eerojala
opened
5 years ago
2
Give the bonus digi evo items a value
#55
meekrhino
closed
4 years ago
1
Randomise crystals in Ice Sanctuary.
#54
Thebooty
opened
5 years ago
0
Add conifgurable option to select recruits to randomize
#53
meekrhino
opened
5 years ago
0
Randomise drimogemon treasure game items.
#52
Thebooty
opened
5 years ago
0
Randomise stat gain from training.
#51
Thebooty
opened
5 years ago
0
Configurable item pickup text
#50
meekrhino
opened
5 years ago
0
Randomized recruitments give the PP of the original Digimon
#49
SydMontague
closed
5 years ago
1
Add option to un-rig slots
#48
meekrhino
closed
5 years ago
3
Repurpose unused evolution items
#47
Geta92
opened
5 years ago
1
Fast textboxes
#46
meekrhino
opened
5 years ago
0
Skip intro dialogue
#45
meekrhino
closed
5 years ago
3
Provide a settings hash in game
#44
meekrhino
closed
5 years ago
1
Create a GUI
#43
meekrhino
closed
5 years ago
0
Verify that Mojyamon is always recruitable
#42
meekrhino
closed
3 years ago
0
Prevent counter from being set as starter move
#41
meekrhino
closed
5 years ago
0
Add option to increase random digimon spawns
#40
meekrhino
closed
5 years ago
1
Add option to disable typed area locks
#39
meekrhino
closed
5 years ago
0
Randomize music on each map
#38
meekrhino
opened
5 years ago
0
Randomize instruments
#37
meekrhino
opened
5 years ago
0
Randomize item evolutions
#36
meekrhino
opened
5 years ago
0
Set values instead of Random
#35
zoiwillxx
opened
5 years ago
11
Completing Ogremon 3 before Ogremon 2 causes Ogremon 2 crash/softlock
#34
meekrhino
closed
5 years ago
1
Improve logging efficiency
#33
meekrhino
opened
6 years ago
0
Randomize remaining recruits
#32
meekrhino
opened
6 years ago
0
Match the "joins the city!" message to random recruit
#31
meekrhino
closed
6 years ago
0
Random evolutions and random evolution requirements can lock rookie evolutions in some cases
#30
meekrhino
opened
6 years ago
0
Randomize evolution stat gain
#29
meekrhino
opened
6 years ago
0
Special evolutions can be randomized to the required digimon
#28
meekrhino
closed
6 years ago
0
Randomize starter stats
#27
meekrhino
opened
6 years ago
0
Starting Digimon always starts with Gabumon's stats
#26
SydMontague
closed
6 years ago
2
Devimon can be a natural evolution, but gains no stats
#25
meekrhino
closed
6 years ago
0
Issue with entrance to Mt Panorama random items
#24
Zorban13
closed
6 years ago
1
Digimushroom isn't randomised
#23
Zorban13
closed
6 years ago
1
Recruiting Ogremon before fighting Drimogemon makes Meramon and Drimogemon unobtainable
#22
wooguy
closed
6 years ago
1
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