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SuperPlatformerBros
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Math issues with SetCameraFromBackdrop() in CameraSystem
#98
johngreedjr
opened
6 years ago
1
In Game UI off in build
#97
johngreedjr
opened
6 years ago
2
Pause Screen Quit quits entire game
#96
johngreedjr
closed
6 years ago
0
Pause is messed up
#95
johngreedjr
closed
6 years ago
2
unify other UI components
#94
johngreedjr
closed
6 years ago
2
Highlighting broken on game over and win screen
#93
johngreedjr
closed
6 years ago
1
Refactor all menu things
#92
johngreedjr
closed
6 years ago
0
refactor menus
#91
johngreedjr
closed
6 years ago
2
FlyFly can get stuck on other enemies
#90
johngreedjr
opened
6 years ago
0
85 use smoothdamp for camera transition
#89
johngreedjr
closed
6 years ago
0
Level 5
#88
johngreedjr
opened
6 years ago
0
Level 9
#87
johngreedjr
opened
6 years ago
0
Level 6
#86
johngreedjr
opened
6 years ago
0
Use SmoothDamp for camera transition when boundaries are changed
#85
brenthaertlein
closed
6 years ago
1
Level 4
#84
johngreedjr
opened
6 years ago
0
Level 3
#83
johngreedjr
opened
6 years ago
0
Warp Area Transition Effects
#82
johngreedjr
opened
6 years ago
0
Level 2
#81
brenthaertlein
opened
6 years ago
0
Camera should have ability to zoom out or set programmatically
#80
johngreedjr
closed
6 years ago
1
Level 1
#79
brenthaertlein
opened
6 years ago
0
Negative x value placed enemies move incorrectly
#78
johngreedjr
opened
6 years ago
0
Simple Mastering
#77
johngreedjr
opened
6 years ago
0
Volume level is seemingly low compared to other games
#76
johngreedjr
closed
6 years ago
1
Allow Marsh to walk through enemies
#75
johngreedjr
closed
6 years ago
1
Fix bobbleheads
#74
johngreedjr
opened
6 years ago
0
Every so often jump does not work
#73
johngreedjr
opened
6 years ago
4
No Escape function on controller
#72
johngreedjr
closed
6 years ago
1
Stop player movement and interactions when dead
#71
johngreedjr
closed
6 years ago
0
#58 - Short cooldown on Marsh's attack
#70
brenthaertlein
closed
6 years ago
0
#68 - Enforce Unity/Rider Code Style
#69
brenthaertlein
closed
6 years ago
0
Enforce Unity/Rider Code Style
#68
brenthaertlein
closed
6 years ago
0
Make FallingObject accept a Vector2 direction
#67
brenthaertlein
closed
6 years ago
1
Whaleship to falling level transition
#66
johngreedjr
opened
6 years ago
0
Jump sandbox
#65
johngreedjr
closed
6 years ago
0
If a fly falls on you then Marsh is stuck
#64
johngreedjr
closed
6 years ago
1
Level 10
#63
johngreedjr
opened
6 years ago
6
Create Warp Whistle Room
#62
johngreedjr
opened
6 years ago
1
Enemies in negative quadrant behave strangely when interacting with other objects
#61
johngreedjr
closed
6 years ago
2
Level 9
#60
brenthaertlein
closed
6 years ago
0
Level 8
#59
johngreedjr
opened
6 years ago
1
Short cooldown on Marsh's attack
#58
brenthaertlein
closed
6 years ago
0
Remove placeholder text
#57
brenthaertlein
opened
6 years ago
2
FlyFly doesn't FallFall When it DieDies
#56
johngreedjr
closed
6 years ago
1
Show or Allow Setting Of Controls
#55
johngreedjr
opened
6 years ago
0
Player Animation Error
#54
brenthaertlein
closed
6 years ago
1
Allow multiple triggers to be fired simultaneously
#53
brenthaertlein
closed
6 years ago
1
Show Level Name In Title Card
#52
brenthaertlein
opened
6 years ago
3
Convert LargeStairs prefab
#51
brenthaertlein
closed
6 years ago
0
Improve Marsh animations
#50
brenthaertlein
closed
6 years ago
1
Standardize jump height
#49
brenthaertlein
closed
6 years ago
2
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