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SM-TFCWXBaseAttributes
Implementations of Custom Weapons 3 properties as custom attributes.
GNU General Public License v3.0
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Add attribute for setting arm model animations (not just bonemerging on top of default arms)
#21
naydef
closed
1 month ago
2
Worldmodels invisible on other players, but visible on the client in thirdperson
#18
iiangre
closed
1 year ago
2
Bow viewmodels transparent using CWXbaseattributes
#17
Chizzor
opened
1 year ago
2
Weapons with custom models don't disappear when taunting
#16
GregoryTheGamer
opened
1 year ago
2
Support Wearable weapon Override and Implement Change Killicon and Custom Weapon Logname
#15
M60TM
closed
1 year ago
0
Add support for offsetting position and angles
#14
arthurdead
closed
2 years ago
2
Suggestion: Materials
#13
PonyPhreak
closed
2 years ago
1
melee original model appears when used ressuply cabinet
#12
FrostBuild
closed
2 years ago
1
Wearable weapons are not displayed
#11
FrostBuild
opened
2 years ago
0
Feature: attribute "arm model override" allows overriding the arm model used
#10
sticks-stuff
closed
2 years ago
0
Server crash by "server_srv.so!CAttributeManager::AddProvider"
#9
gaejuck
closed
2 years ago
20
Demoman Sheild can't set custom model
#8
gaejuck
closed
2 years ago
3
Problems when setting a custom model on tf_dropped_weapon
#7
gaejuck
closed
2 years ago
13
Attempt to make worldmodels not appear over the custom models.
#6
SnowySnowtime
opened
3 years ago
1
Sniper's rifle occasionally disappears after zooming in
#5
chosenbill
closed
3 years ago
1
View / worldmodels broken as of 2021-06-22 update
#4
sticks-stuff
closed
2 years ago
17
Issues on "lighting-quirk-fix" build
#3
ShadowMario
closed
1 year ago
1
Corpses keeping the custom models attached
#2
ShadowMario
closed
3 years ago
0
Custom Minigun Barrels not spinning
#1
SoulBlast35
opened
3 years ago
2