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nskins
/
goby
Command-line role-playing game framework
MIT License
122
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Move to saved map
#107
nskins
closed
7 years ago
1
Add i18n support
#106
pablofullana
opened
7 years ago
9
Internationalization support
#105
pablofullana
opened
7 years ago
4
Convert Entity stats to a Hash #103
#104
Jeff-Hostetler
closed
7 years ago
17
Convert Entity stats to a Hash
#103
nskins
closed
7 years ago
2
Integer ext
#102
jcreed
closed
7 years ago
3
update example links
#101
morrme
closed
7 years ago
2
Update CONTRIBUTING.md w/ correct paths to files
#100
nskins
closed
7 years ago
0
Use regen_location for default location on Map
#99
nskins
closed
6 years ago
0
Party Class
#98
nskins
opened
7 years ago
5
Methods for certain sets of Integers
#97
nskins
closed
7 years ago
4
Code Refactor
#96
nskins
closed
7 years ago
1
93 abstract input
#95
rdavid1099
closed
7 years ago
10
Refactor Shop Class
#94
nskins
closed
7 years ago
8
Abstract all input into one function
#93
nskins
closed
7 years ago
7
Add CONTRIBUTING.md
#92
nskins
closed
7 years ago
1
Abstract Battle method to Entity class
#91
sunny-b
closed
6 years ago
3
Equippable module
#90
scosbet
closed
7 years ago
2
Allow upcase'd input.
#89
penguinstyles
closed
7 years ago
1
Command history feature
#88
lsribeiro
closed
7 years ago
2
Save feature
#87
lsribeiro
closed
7 years ago
1
Disposable attribute
#86
nskins
closed
7 years ago
0
Added disposable functionality to disposable fork
#85
darkstego
closed
7 years ago
1
Implements disposable variable for items and prevent selling or dropping them
#84
darkstego
closed
7 years ago
1
Override clone method to create deep copy of Tile
#83
shyam12860
closed
7 years ago
1
GUI map creation
#82
nskins
opened
7 years ago
3
Argument in update_map
#81
shyam12860
closed
7 years ago
3
Support multiple Maps
#80
nskins
closed
7 years ago
0
Add conditional to print_status
#79
ryancoopersmith
closed
7 years ago
3
BattleCommand info should be absent for empty variable
#78
nskins
closed
7 years ago
1
Ayara (Resolves #51)
#77
nskins
closed
7 years ago
0
added minimap function, print_tile, etc
#76
gintavang
closed
7 years ago
0
added minimap function, print_tile, etc
#75
gintavang
closed
7 years ago
0
Optional "mini-map" visible during movement
#74
gintavang
closed
7 years ago
2
Simple save feature
#73
nskins
closed
7 years ago
0
Change separator for sepcial commands from ';' to ',' using reduce
#72
rdavid1099
closed
7 years ago
1
Specify corresponding commands for Item usage
#71
nskins
closed
7 years ago
0
Deep copy of Tile
#70
nskins
closed
7 years ago
3
Switch sentinel value from -1 to nil
#69
nskins
closed
7 years ago
0
Prevent Player from dropping/selling certain Items
#68
nskins
closed
7 years ago
0
Change Escape Algorithm To Be Based On Agility
#67
schuyler4
closed
7 years ago
2
Remember previous commands
#66
nskins
closed
7 years ago
0
Chance of Escape should depend on agility levels
#65
nskins
closed
7 years ago
0
Use a different separator between each special command
#64
nskins
closed
7 years ago
3
Show special commands on failed movement
#63
nskins
closed
7 years ago
1
Argument in update_map
#62
nskins
closed
7 years ago
4
Auto events
#61
nskins
opened
7 years ago
17
Determine environment in type() function
#60
nskins
closed
7 years ago
0
Include Escape and Use with framework
#59
nskins
closed
7 years ago
0
Monsters drop treasures
#58
nskins
closed
7 years ago
0
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