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openly-retro
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stellaris-machine-robot-expansion
Continuation of XVCV's "Machine & Robot Expansion" mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3163759042
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"Skyscraper" Buildings AP
#251
openly-retro
opened
1 month ago
0
Change WMC event message icon to be thematic
#250
openly-retro
opened
1 month ago
0
When Core insights projects are done, show a lore popup that it's done
#249
openly-retro
closed
1 week ago
0
8/8 insights collected should cancel insights situation and trigger event window
#248
openly-retro
closed
1 month ago
1
Reduce exotic gas building alloy upkeep
#247
openly-retro
opened
1 month ago
0
Set Rikk world upgrades lock / trigger, determine tech prereqs
#246
openly-retro
opened
1 month ago
0
Give Abyss option to choose a patron, like vanilla shroud [ArchmageMC]
#245
openly-retro
opened
1 month ago
0
Patch 2.3.4
#244
openly-retro
closed
1 month ago
0
Synth ascended start doesn't trigger Machine Age DLC synth event [Invizible]
#243
openly-retro
opened
1 month ago
1
Update xvcv_mdlc_l_simp_chinese.yml
#242
LunarTraveller
closed
1 month ago
1
AP or tech to make strategic resources with generator/mines/farms
#241
openly-retro
closed
6 days ago
2
World machine origin part6
#240
openly-retro
closed
3 weeks ago
0
Make economic categories for districts so they can be boosted by buildings
#239
openly-retro
closed
2 months ago
1
Deal with the holy hell that is the industrial district
#238
openly-retro
closed
1 day ago
2
Patch 2.3.3
#237
openly-retro
closed
1 month ago
2
Add custom trait to xvcv_mdlc_robot species to hedge against mods which alter trait_mechanical
#236
openly-retro
closed
1 month ago
2
"Field-Programmable Colonies" AP
#235
openly-retro
opened
2 months ago
0
Update Chinese Localisation
#234
LunarTraveller
closed
2 months ago
4
World machine origin part 5
#233
openly-retro
closed
2 months ago
0
Update main branch with all MREC changes so far
#232
openly-retro
closed
2 months ago
0
Mechanical World start has no additional habitability
#231
openly-retro
closed
1 month ago
1
Compat for mods that boost machine&robot trait pts, do for bio mech [ArchmageMC]
#230
openly-retro
opened
2 months ago
0
Possible CTD in system with Auto-Ringworld? [Harozuken]
#229
openly-retro
opened
2 months ago
0
XVCV MDLC ROBOT species issues [Jaymo]
#228
openly-retro
closed
1 month ago
3
World Machine Origin: Part 4 Changes
#227
openly-retro
closed
2 months ago
0
World machine origin part3
#226
Legit-Rikk
closed
2 months ago
0
Update rikk_mdlc_species_traits_extended.txt
#225
Legit-Rikk
closed
1 month ago
0
World Wachine Origin, Part 3
#224
openly-retro
closed
2 months ago
0
Mind Separation empire species lacks habitability [Xanderpy]
#223
openly-retro
closed
2 months ago
0
Can't recruit new leaders in first 5 yrs with Synth Ascended origin [Medicinal Ma'am]
#222
openly-retro
opened
3 months ago
1
Investigate how capital upgrade will work now that pops aren't needed
#221
openly-retro
closed
2 months ago
0
World machine origin with rikk checkouts
#220
openly-retro
closed
3 months ago
0
Make URP patch for MREC resources
#219
openly-retro
opened
3 months ago
0
Patch 3
#218
Legit-Rikk
closed
3 months ago
0
Patch 2.3.2
#217
openly-retro
closed
2 months ago
0
Add leader traits from Extended Machines into build pipeline
#216
openly-retro
closed
2 months ago
1
Update rikk_mdlc_species_traits_extended.txt
#215
Legit-Rikk
closed
3 months ago
0
Rogue Servitor improvements [Frantastic]
#214
openly-retro
opened
3 months ago
0
Port custom district demolished action from wm origin PR to base
#213
openly-retro
opened
3 months ago
0
Possible issue leveling up ruler past lvl 4+ [ArchmageMC]
#212
openly-retro
opened
3 months ago
3
Extended Machines post-fixes
#211
openly-retro
closed
3 months ago
0
Make Auto-Ringworld segment types for gigastructure behemoth and titanic ringworlds
#210
openly-retro
closed
2 months ago
1
Update xvcv_mdlc_tradition_machinery.txt
#209
Legit-Rikk
closed
3 months ago
0
[Legit-Rikk] World Machine feature content
#208
Legit-Rikk
closed
3 months ago
4
Sorting priority, descriptions, and OVERCLOCKED
#207
openly-retro
closed
3 months ago
0
Overclocked prelaunch
#206
openly-retro
closed
3 months ago
0
world machine origin to-do
#205
openly-retro
opened
4 months ago
1
remove machine assembly plant from start
#204
openly-retro
closed
4 months ago
1
dig sites not being spawned after first cleared
#203
openly-retro
closed
4 months ago
1
xvcv_mdlc.80 should be added to on_game_start_country [Rikk]
#202
openly-retro
opened
4 months ago
0
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