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pKrime
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brignet
Automatic rigging using neural network from RigNet
GNU General Public License v3.0
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Always stuck in the sentence 'calculating surface geometric matrix'
#32
kenan9875645
opened
2 weeks ago
0
error with blender 3.6
#31
kotaxyz
closed
3 months ago
0
Modules not being found with Pytorch 1.8.1 and Blender 4.0+
#30
Draise14
opened
3 months ago
1
Error loading "D:\Program Files\Anaconda3\envs\rignet_2\Lib\site-packages\torch\lib\shm.dll" or one of its dependencies.
#29
Lucklycat
opened
5 months ago
1
PointConv class is not found in the torch_geometric.nn module
#28
Abrahm1234
opened
11 months ago
1
[feature request] AI generated weighting based on existing skeleton
#27
ItsCubeTime
opened
1 year ago
2
error while trying to enable the addon
#26
qtabdullah
opened
1 year ago
1
How about using Google colab to rig the model?
#25
Asterecho
opened
1 year ago
0
I don't have cuda in my machine is it possible to run brignet
#24
ibtehajali67
closed
1 year ago
4
When I click Predict RIG, I get an error. What's going on?
#23
qfb594
opened
1 year ago
5
Plug-in cannot be opened, can be identified.
#22
qfb594
opened
1 year ago
2
Blender 3.1 introduces Python 3.10 API which rules out PyTorch 1.8.1 dependencies
#21
PierceLBrooks
opened
1 year ago
6
Freezes blender on prediction.
#20
medcelerate
opened
2 years ago
1
Linux Installation instructions do not work
#19
WyattAutomation
opened
2 years ago
2
Error on running "Predict Rig" on Linux
#18
EvgenyRodygin
opened
2 years ago
2
Minor fix (line 41)
#17
kant
closed
2 years ago
1
Get an error when I click "predict rig"
#16
gormlai
opened
2 years ago
5
CUDA Toolkit is not detected on Linux
#15
YAFU
opened
2 years ago
5
RigNet pack installation
#14
marcomameli1992
closed
2 years ago
1
Help with brignet code changes
#13
Tigran1983
closed
2 years ago
4
Problem animating after loadskeleton
#12
gSingh-maker
closed
3 years ago
1
Error with LoadSkeleton
#11
gSingh-maker
closed
3 years ago
2
Need Help with Location setting in addon preferences
#10
gSingh-maker
closed
2 years ago
2
What should I run to get rigged .fbx file from python script using blender?
#9
kashyappiyush1998
closed
3 years ago
1
colud u please tell me how to make maximo anmaition and rigged model together,and output a amimated model,like.fbx?
#8
kenchikuliu
closed
2 years ago
1
Some modules not found, please check bRigNet preferences
#7
mitchellgordon95
closed
2 years ago
6
error
#6
imozi1999
closed
2 years ago
2
Can't predict joints and skinning
#5
Bin-Ji
closed
2 years ago
2
Support linux
#4
intoffset
closed
3 years ago
1
Windows fixes
#3
manuelkoester
closed
3 years ago
1
What type of mesh should I import into the Blender for testing the add-on?
#2
ANYMS-A
closed
3 years ago
0
Can't find a "bRigNet" tab after I enable the add-on in blender
#1
ANYMS-A
closed
3 years ago
3