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phoboslab
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wipeout-rewrite
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How to convert Music Tracks to QOA format?
#126
Cp1N3m0
opened
3 weeks ago
0
Limit enemy ships drawing distance
#125
arczi84
opened
1 month ago
4
Windows Build PLZ
#124
Cp1N3m0
closed
3 weeks ago
0
[macOS] No music
#123
shinra-electric
opened
2 months ago
0
Translation support...
#122
IPeluchito
opened
3 months ago
0
More menu keybinds
#121
spykyvenator
closed
4 months ago
2
Suggestion - Better default keyboard controls
#120
jrugia
opened
4 months ago
0
PS4 web browser: "exception thrown, see javascript console"
#119
QUAKEULUS
opened
4 months ago
1
CI using GitHub Actions for cmake builds
#118
SingingBush
opened
4 months ago
0
numerous errors when building using MSVC compiler on Windows
#117
SingingBush
opened
4 months ago
0
Phantom edition features possible?
#116
Adrenalyzer
opened
5 months ago
2
3ds port
#115
Tycho10101
opened
5 months ago
0
Create Software Renderer using PortableGL
#114
arczi84
opened
5 months ago
0
add GitHub issue template
#113
SingingBush
opened
5 months ago
0
handling of the ship varies greatly between GL and GLES2 renderer
#112
SingingBush
closed
1 month ago
1
Be Able to Unbind Hard-bound Keys
#111
jordie-sound-system
closed
5 months ago
0
Create an online database of the best lap times and display it inside the game
#110
PoloniumRain
opened
6 months ago
0
Include the Saturn exclusive music tracks
#109
PoloniumRain
opened
6 months ago
1
DOS port?
#108
PoloniumRain
opened
6 months ago
0
Nokia N-Gage port
#107
mupfdev
closed
6 months ago
9
[Windows] No "missing SDL2.dll" error when running wipeout.exe without SDL2.dll
#106
Plut0nio
closed
7 months ago
2
conflict with binary name and assets directory
#105
teletrail
opened
7 months ago
3
Spaceship isn't put back on trail after a fall in a jump
#104
malespiaut
opened
7 months ago
0
Ship drawn when rescued in internal view
#103
LuKP17
closed
7 months ago
0
Highscores layout fits lower resolutions
#102
LuKP17
closed
8 months ago
0
Option to lessen internal camera roll
#101
LuKP17
closed
8 months ago
1
View highscores in options menu
#100
LuKP17
closed
8 months ago
1
SDL 2 macOS
#99
MCES10
closed
2 months ago
13
Correct pilots logo models drawn in main menu
#98
LuKP17
closed
8 months ago
0
Linux SDL build startup crash unless DEBUG set
#97
wgmyers
opened
9 months ago
5
Difference in the way it handle jumps with original game
#96
tigrouind
closed
1 month ago
2
Colors wrong on Win11/arm64
#94
mparson
opened
9 months ago
1
This game is very difficult - some ideas on how to make it easier
#92
UltraBlackLinux
opened
9 months ago
1
Enemy ships immovable
#91
UltraBlackLinux
opened
9 months ago
0
Recovery system tries to recover to impossible location
#90
UltraBlackLinux
opened
9 months ago
1
Add an option to bind both actions to one key
#89
ivan123-tty
opened
9 months ago
3
an idea for walls
#88
UltraBlackLinux
closed
9 months ago
2
Analog input not detected
#87
UltraBlackLinux
closed
9 months ago
5
Memory access out of bound after idling on the results screen
#86
rndtrash
opened
9 months ago
3
build guide
#85
B-Nerd
closed
9 months ago
9
Bug on Terramax jump?
#84
glowacky
closed
9 months ago
4
Possible inconsistencies with physics (collision with track)
#83
tigrouind
closed
9 months ago
1
Fix issue with Makefile on MacOS with unsupported uname -o flag
#82
johnflan
closed
9 months ago
0
make broken on MacOS
#81
johnflan
closed
9 months ago
1
WASM: Uncaught ReferenceError: Drag is not defined in dev console in pause menu
#80
tjrileywisc
closed
9 months ago
1
Rename-pause-button
#79
tjrileywisc
closed
7 months ago
2
Mention OpenGL version and GLX option
#78
enigma9o7
closed
9 months ago
0
Analog control
#77
mickski56
opened
9 months ago
0
Missing sound reverberation effects
#76
boricj
opened
9 months ago
7
Building with MSYS2: make.exe doesn't exist
#75
Untitled-Document-1
opened
10 months ago
0
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