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pmndrs
/
drei-vanilla
🍦 drei-inspired helpers for threejs
https://pmndrs.github.io/drei-vanilla/
MIT License
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fix: update three examples imports
#73
nartc
closed
1 month ago
2
Clouds rename attribute with same name
#72
vis-prime
closed
2 months ago
2
Shader code compilation issue on android browsers only
#71
Abuzar-Thanvi
closed
2 months ago
1
i was wrong, sorry
#70
camilopinoh
closed
2 months ago
0
fix: update packages
#69
vis-prime
closed
3 months ago
2
Bundle less CDN example?
#68
jikkuatwork
opened
3 months ago
2
Introduce `Sparkles`
#67
nartc
opened
3 months ago
0
Introduce Stars
#66
nartc
opened
3 months ago
0
Trail implementation
#65
nyan-left
opened
3 months ago
0
feat: expose Caustics materials and types as public API
#64
nartc
closed
3 months ago
2
feat: introduce `MeshWobbleMaterial`
#63
nartc
closed
3 months ago
2
Allow Cloud to cast shadows
#62
johnnyrainbow
opened
3 months ago
1
feat: introduce `MeshDistortMaterial`
#61
nartc
closed
3 months ago
2
feat: add screenspace to Outline
#60
RodrigoHamuy
closed
6 months ago
2
docs: fix billboard
#59
seantai
closed
7 months ago
2
Transmitting objects cannot see other transmitting objects
#58
coincoc
closed
6 months ago
2
fix: rename updateClouds to updateCloud
#57
vis-prime
closed
7 months ago
2
feat: add cloud
#56
vis-prime
closed
7 months ago
2
Any chance of drei instanced clouds particle system?
#55
VanderSP
closed
7 months ago
1
Issue with Baking a static shadowMap using accumulativeshadows
#54
tabetVercetti
opened
8 months ago
4
fix: mtm roughness fix from drei
#53
vis-prime
closed
8 months ago
2
Is WebGPURenderer supported for use with PCSS?
#52
supermoos
opened
9 months ago
1
PCSS handle array materials in reset function
#51
vis-prime
closed
9 months ago
2
Disabling PCSS Shadows Throws a TypeError on Meshes with Multiple Materials
#50
PeteMatterfield
closed
9 months ago
0
fix: remove unused vars, storybook cam fix
#49
vis-prime
closed
11 months ago
2
feat: add splat mesh
#48
vis-prime
closed
11 months ago
2
docs: update packages
#47
vis-prime
closed
12 months ago
2
fix: Outline use BufferGeometryUtils
#46
vis-prime
closed
12 months ago
2
MeshTransmissionMaterial special features doesnt work ( anisotropicBlur / chromaticAberation / displacement / etc.. )
#45
Makio64
opened
12 months ago
7
fix: move troika to dependencies
#44
vis-prime
closed
1 year ago
2
fix: the missing export and docs
#43
alexzhang1030
closed
1 year ago
2
fix: fix webgl warnings & update three
#42
vis-prime
closed
1 year ago
2
fix: rename render to generate in outlines
#41
vis-prime
closed
1 year ago
3
feat: add sprite animator
#40
vis-prime
closed
1 year ago
2
fix: all console warnings
#39
vis-prime
closed
1 year ago
2
docs: update three to 0.152.0
#38
vis-prime
closed
1 year ago
2
feat: introducing `Text`
#37
alexzhang1030
closed
1 year ago
4
feat: introducing the `Billboard`
#36
alexzhang1030
closed
1 year ago
2
feat: introducing `Outlines`
#35
alexzhang1030
closed
1 year ago
3
fix: resolve the console warning of shader material
#34
alexzhang1030
closed
1 year ago
6
fix: compat for r154 shader chunk renames
#33
alexzhang1030
closed
1 year ago
2
docs: update three to 0.150.0
#32
vis-prime
closed
1 year ago
1
fix: mtm params are optional
#31
vis-prime
closed
1 year ago
1
fix: blurpass encoding
#30
vis-prime
closed
1 year ago
2
fix: use fullscreen quad directly from three
#29
vis-prime
closed
1 year ago
2
fix: mtm typo fix
#28
vis-prime
closed
1 year ago
2
fix :Use fbo typescript parameter fix
#27
vis-prime
closed
1 year ago
3
feat: add grid gizmo
#26
vis-prime
closed
1 year ago
2
caustics
#25
vis-prime
closed
1 year ago
2
feat: add generic uniform types to shaderMaterial
#24
mattrossman
closed
1 year ago
4
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