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redbluegames
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unity-text-typer
Text typing effect for Unity uGUI Text components
MIT License
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28
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performance improvement
#41
SmokeWave
opened
3 weeks ago
0
Character Printed event is called even if nothing is being displayed. (Such as for line breaks with \n)
#40
TrentSama
opened
2 years ago
2
Request: Add an asmdef file
#39
kayroice
closed
3 years ago
2
Sprites reappear if followed by text with an Animation
#38
edwardrowe
closed
4 years ago
0
Events should use EventArgs pattern so as not to break users of API with upgrade
#37
edwardrowe
opened
4 years ago
0
Skip() bug when replaying dialogue queue
#36
mcoppola1939
closed
4 years ago
1
Sprite tag causes text to be truncated.
#35
Crazymonkay
closed
4 years ago
8
Add support for TextMeshPro paged overflow mode
#34
Yare-zz
opened
4 years ago
1
Do a Garbage Pass (on Non-Animation)
#33
edwardrowe
opened
4 years ago
2
Option to use in Unscaled Time / use WaitForSecondsRealtime instead
#32
nguyentrong101094
closed
4 years ago
5
Uncap 1 character from frame limit
#31
Steen-Is-Adrift
opened
5 years ago
1
Custom Tags with Custom Functionality
#30
edwardrowe
opened
5 years ago
0
Strip Style Tags
#29
edwardrowe
closed
5 years ago
0
Allow Stylesheet tags to parse Anim tags
#28
edwardrowe
opened
5 years ago
2
Add parameter to animations for Strength to be relative to character size
#27
edwardrowe
opened
5 years ago
0
Update Documentation for new version of TextTyper
#26
edwardrowe
opened
5 years ago
0
Triage all issues based on new version of TextTyper (Which requires TextMeshPro)
#25
edwardrowe
opened
5 years ago
0
Some TMPro tags are not stripped, resulting in exceptions
#24
edwardrowe
closed
4 years ago
6
Animation Framerate should be customizable
#23
edwardrowe
opened
5 years ago
0
An Error should display when an Anim tag is parsed but no Library is wired up on the TextTyper component
#22
edwardrowe
opened
5 years ago
0
Custom tags should take optional quotes as parameters
#21
edwardrowe
closed
5 years ago
0
TextAnimation system and TMPro optimizations
#20
casimps1
closed
5 years ago
0
problem with UTF-32 characters, like: 🍀 or 💕
#19
fpv999
opened
5 years ago
1
"Can't add script behaviour AssemblyInfo. The script needs to derive from MonoBehavior" on trying to add script to gameObjects
#18
xnemiko
closed
5 years ago
0
Sprite tag issue
#17
TrapShooter
opened
6 years ago
1
Off centered bold text
#16
TrapShooter
opened
6 years ago
1
Add Support for Text Mesh Pro
#15
edwardrowe
closed
6 years ago
0
Switch to using text mesh pro
#14
timminkov
closed
6 years ago
6
Add an isTyping bool
#13
viveleroi
closed
6 years ago
1
Modify TypedTextGenerator to use TextGenerator lines
#12
FeeeshMeister
opened
7 years ago
2
Improve clarity of PrintCompleted Event
#11
lucasrowe
opened
7 years ago
0
Add "How to Use" Section to Readme
#10
lucasrowe
opened
7 years ago
5
Split Example scene out of the Tests Folder
#9
edwardrowe
closed
6 years ago
0
Cleanup TypedTextGenerator by doing more operations on SymbolLists
#8
edwardrowe
opened
7 years ago
0
Typing a Second time to a TextTyper can leave garbage tags
#7
edwardrowe
closed
7 years ago
1
Delay tag should take optional multiplier
#6
edwardrowe
opened
7 years ago
0
Delay persists between lines of dialogue.
#5
JonathanGorr
closed
7 years ago
5
Add Settings for Default Delay, Punctuation Delay Multiplier, and Punctuation Characters
#4
edwardrowe
opened
7 years ago
0
TextTyper requires RichText on Text component but does not warn
#3
edwardrowe
opened
7 years ago
0
Cleanup TextTyper to use less state
#2
edwardrowe
closed
7 years ago
1
Update README to Show GIF without Sizing and Wrap bugs
#1
edwardrowe
closed
7 years ago
0