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rhelmot
/
CelesteRandomizer
Celeste mod to produce randomized maps from existing level data
MIT License
35
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14
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fix bug in 6b with spawning in bottom of badeline
#128
Mnstrman06
closed
3 years ago
0
Stange Holes Forced Death (0.7.1)
#127
Robin3150
opened
3 years ago
0
fix some bugs
#126
Mnstrman06
closed
3 years ago
1
Add custom cassette music
#125
rhelmot
opened
3 years ago
0
Add option to allow using mirrored rooms
#124
rhelmot
opened
3 years ago
0
Make yaml skeleton generator into debug command
#123
rhelmot
closed
2 years ago
0
One last badeline camera lock
#122
rhelmot
opened
3 years ago
0
documentation updates
#121
Mnstrman06
closed
3 years ago
0
Add option to control strawberry density
#120
rhelmot
closed
3 years ago
0
Add option to control puzzle generation
#119
rhelmot
opened
3 years ago
0
randomizer thinks you can go backwards in 6B a-01
#118
tckmn
closed
3 years ago
2
do statistical tests to see if the madlibs are really biased or not
#117
rhelmot
closed
3 years ago
0
Add postcards with helpful hints
#116
rhelmot
closed
3 years ago
0
Render tentacles with outlines
#115
rhelmot
closed
3 years ago
0
update to docs for eagerness
#114
Mnstrman06
closed
3 years ago
0
Add explanation for difficulty eagerness
#113
rhelmot
closed
3 years ago
0
Add infinite lives mode in endless
#112
rhelmot
closed
3 years ago
0
Randomize bloom and color grade
#111
rhelmot
closed
3 years ago
0
Configure stylegrounds in config file
#110
rhelmot
closed
3 years ago
0
Add option to skip startup icons
#109
rhelmot
closed
3 years ago
0
update difficulties in readme.md
#108
Mnstrman06
closed
3 years ago
1
update 1C to include new route
#107
Mnstrman06
closed
3 years ago
1
update metadata docs to include stuff on rulesets
#106
Mnstrman06
closed
3 years ago
0
Music tracks can be included an arbitrary number of times
#105
rhelmot
opened
3 years ago
0
3a softlock fixes
#104
bigkahuna443
closed
3 years ago
0
Dialog refactor, separates spoken/nonspoken, shuffles better
#103
bigkahuna443
closed
3 years ago
0
Refactor dialogue randomization
#102
bigkahuna443
closed
3 years ago
3
update f-05 and j-05 in farewell for new routes
#101
Mnstrman06
closed
3 years ago
0
fgtiles tweaks are bleeding into vanilla
#100
rhelmot
closed
3 years ago
0
commit ezra in 3b
#99
Mnstrman06
closed
3 years ago
1
Add custom light beams
#98
rhelmot
opened
3 years ago
0
Play madlibs with wavedash.ppt and the memorial text
#97
rhelmot
closed
3 years ago
0
Increase prominence of hard rooms through stochastic capability checking
#96
rhelmot
closed
3 years ago
0
Randomizer chapter complete information showing on collab map end screen
#95
tcookiem
closed
3 years ago
2
Metadata config files in the same path structure conflict
#94
bigkahuna443
closed
3 years ago
2
Add campaign support
#93
bigkahuna443
closed
3 years ago
0
Support for custom config groups
#92
bigkahuna443
closed
3 years ago
2
if a collectable can be reached but not returned from, bubble back to last spawn
#91
rhelmot
closed
3 years ago
0
add a dashless route in 5a
#90
Mnstrman06
closed
3 years ago
1
Same levels returning different IDs
#89
bobberlington
closed
3 years ago
2
Better audio design
#88
rhelmot
opened
3 years ago
0
Warps can take you to uncompletable end rooms
#87
rhelmot
closed
3 years ago
0
dashless updates
#86
nebs13
closed
4 years ago
1
Logic should account for session flags
#85
rhelmot
opened
4 years ago
1
Mod breaks the 6A intro cutscene?
#84
maddie480
closed
4 years ago
1
[Feature Request] Add setting to enable or disable randomized deco
#83
bigkahuna443
closed
4 years ago
1
Hard crash in epilogue
#82
swoolcock
closed
4 years ago
1
Golden berry doesn't follow you through intro-00-past warp
#81
rhelmot
closed
4 years ago
0
[Feature Request] Allow holes to require multiple keys
#80
bigkahuna443
closed
3 years ago
0
Game crashes when use ctrl+right click to teleport on debug map.
#79
DemoJameson
closed
4 years ago
1
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