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shadowmage45
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TexturesUnlimited
KSP Shader, Texture, and Modeling Utilities
GNU General Public License v3.0
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KSP 1.6 - The 'UX Rework' update
#59
shadowmage45
opened
6 years ago
2
TU - Supporting Tools (external executable tool package)
#58
shadowmage45
closed
4 years ago
0
(partly) Invisible parts issue
#57
Gordon-Dry
closed
6 years ago
1
Add a few Post Processing effects
#56
shadowmage45
closed
5 years ago
0
Fix icon offsets on OpenGL
#55
shadowmage45
closed
6 years ago
0
Fix missing icons on DX11
#54
shadowmage45
closed
6 years ago
0
NRE on missing preset color
#53
shadowmage45
closed
6 years ago
0
KSP 1.5 Proposed Changes
#52
shadowmage45
closed
6 years ago
0
Old Patch Not working anymore
#51
Mecripp
opened
6 years ago
3
Incompatibility with MODEL { texture = }
#50
Electrocutor
closed
6 years ago
7
[Enhancement Request] ShaderPropertyOffset and ShaderPropertyScale
#49
Electrocutor
closed
6 years ago
2
Exceptions in KSP v1.4
#48
Electrocutor
closed
6 years ago
5
Shader not applied under certain conditions (PartVariants)
#47
Electrocutor
opened
6 years ago
7
Tags not loaded properly from asset-bundle models.
#46
shadowmage45
opened
6 years ago
1
Allow wildcards in model/mesh names in texture set configs
#45
shadowmage45
opened
6 years ago
0
Flags - Incorrect transparency
#44
shadowmage45
closed
6 years ago
1
TU 2.0 / KSP 1.4 Updates
#43
shadowmage45
closed
6 years ago
0
Stock Shader Bug
#42
Electrocutor
closed
6 years ago
8
[Enhancement] In-Flight Conditional Switching
#41
Electrocutor
closed
6 years ago
2
Fairings do not retain settings
#40
Electrocutor
closed
6 years ago
14
Symmetry Bug
#39
Electrocutor
closed
6 years ago
0
.version file points to SSTULabs repo - 404 page not found
#38
shadowmage45
closed
6 years ago
0
Transparency Shader Issue
#37
Electrocutor
closed
6 years ago
6
_Metal vs _Metallic
#36
Electrocutor
closed
6 years ago
3
KSPTextureSwitch Value Bleeding
#35
Electrocutor
closed
6 years ago
2
Add NF-Propulsion config
#34
Jimbodiah
opened
6 years ago
2
Parts with multiple models bug
#33
Electrocutor
closed
6 years ago
1
Recolor GUI Usability
#32
Electrocutor
closed
6 years ago
5
Investigate HDR cubemap capture
#31
shadowmage45
closed
6 years ago
0
Tinting / Recoloring Shader (Concept development)
#30
shadowmage45
closed
6 years ago
1
Recompile shaders with legacy OpenGL support enabled
#29
shadowmage45
closed
6 years ago
1
Recolor GUI Bug - Default Section
#28
Electrocutor
closed
6 years ago
4
Efficiency - Use Shared Materials where applicable
#27
Electrocutor
closed
6 years ago
9
Additional Keywords and Albedo Color for Stock
#26
Electrocutor
closed
6 years ago
2
TextureSet Names
#25
Electrocutor
closed
6 years ago
3
Alpha Channel Inversion
#24
Electrocutor
closed
6 years ago
2
Part Hierarchy Bug
#23
Electrocutor
closed
6 years ago
11
Add capability to specify 'colors' to use for texture slots.
#22
shadowmage45
closed
6 years ago
0
Add 'single probe' mode -- only a single reflection probe in scene
#21
shadowmage45
closed
6 years ago
0
Add custom environment previews in editor
#20
shadowmage45
closed
6 years ago
0
Launch clamps/debris causing Reflection Issues
#19
shadowmage45
closed
6 years ago
3
Remove the appended 'Texture' from the sectionName
#18
Electrocutor
closed
6 years ago
2
Inverted reflections on stock parts
#17
shadowmage45
closed
6 years ago
2
Legacy shader support for older/incompatable systems.
#16
pixe1reality
closed
6 years ago
8
Include some base common materials for use in cfgs
#15
Electrocutor
closed
6 years ago
1
Causes Null Reference in KSP API when model is shared between parts
#14
Electrocutor
closed
6 years ago
3
Issue when no meshes or exludemeshes are set
#13
Electrocutor
closed
6 years ago
1
Editor Skyboxes not captured in reflections
#12
shadowmage45
closed
6 years ago
0
Support for Float-Based Metallic/Smoothness
#11
Electrocutor
closed
6 years ago
3
Possible incompatibility with Procedural Fairings
#10
Drakenexh
closed
6 years ago
6
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