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shaunlebron
/
blinky
Exploring peripheral vision in games (using Quake)
MIT License
687
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26
forks
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Feature Request: 21:9 resolution support
#83
wargamesqcf
closed
8 years ago
4
Windows binary crashes upon starting.
#82
denilsonsa
opened
9 years ago
4
Mouse capture on OSX windowed mode
#81
JamesDunne
opened
9 years ago
1
Archlinux PKGBUILD
#80
SpiritQuaddicted
opened
9 years ago
0
Don't interfere with other Quake engines, use specific "mod" directory
#79
SpiritQuaddicted
opened
9 years ago
3
Quincuncial Inverse
#78
shaunlebron
closed
9 years ago
1
Winkel Tripel inverse
#77
shaunlebron
closed
9 years ago
2
Mac binary can't find SDL2
#76
shaunlebron
closed
9 years ago
3
software licensing issue
#75
jmtd
closed
9 years ago
1
Create binary for Linux
#74
shaunlebron
closed
9 years ago
4
Integrate default config into demo pak
#73
shaunlebron
closed
9 years ago
2
Easier script distribution
#72
shaunlebron
closed
9 years ago
0
Build binary for Mac
#71
shaunlebron
closed
9 years ago
1
test if installation instructions work on clean ubuntu and mac
#70
shaunlebron
closed
9 years ago
0
make lenses selectable using 1-9 by default
#69
shaunlebron
closed
9 years ago
0
force game to skip demo and just jump into a new single player game
#68
shaunlebron
closed
9 years ago
0
walkthrough in README
#67
shaunlebron
closed
9 years ago
1
Change "tyrquake" to "tyrquake+blinky"
#66
shaunlebron
closed
9 years ago
0
Release Windows binary
#65
shaunlebron
closed
9 years ago
0
UX - numbers to use popular presets
#64
shaunlebron
closed
9 years ago
1
Screenshots to readme
#63
shaunlebron
closed
9 years ago
0
[bug] fix trism globe peculiarities
#62
shaunlebron
closed
13 years ago
1
[enhancement] prevent forward map overlap
#61
shaunlebron
closed
13 years ago
0
[bug] tetrahedron globe plate FOVs too large
#60
shaunlebron
closed
13 years ago
1
[enhancement] create actual net lenses (cube, tetrahedron) and a plate display lens
#59
shaunlebron
closed
13 years ago
1
[enhancement] rebase tyrquake git history and start using version numbers
#58
shaunlebron
closed
9 years ago
1
[bug] intermission causes game to hang
#57
shaunlebron
closed
13 years ago
1
[enhancement] create screenshot command
#56
shaunlebron
closed
13 years ago
0
[bug] cube lens displaying strangely
#55
shaunlebron
closed
13 years ago
1
[enhancement] Add FPS counter
#54
shaunlebron
closed
9 years ago
2
Port to R1Q2
#53
shaunlebron
closed
9 years ago
0
[bug] changing globes several times crashes
#52
shaunlebron
closed
13 years ago
2
[enhancement] symmetry exploitation
#51
shaunlebron
closed
9 years ago
1
[enhancement] simplify globe interface
#50
shaunlebron
closed
13 years ago
1
[enhancement] unify lens functions
#49
shaunlebron
closed
13 years ago
0
[bug] forward environment maps
#48
shaunlebron
closed
13 years ago
0
[enhancement] Consider other scripting languages
#47
shaunlebron
closed
9 years ago
1
[enhancement] Generic environment maps
#46
shaunlebron
closed
13 years ago
1
[enhancement] Create a fast mode for rendering < 180 degrees
#45
shaunlebron
closed
13 years ago
2
[bug] Fullscreen mode is very slow in Windows
#44
shaunlebron
closed
13 years ago
1
What are the Lua dependencies?
#43
SpiritQuaddicted
closed
9 years ago
4
website issues
#42
shaunlebron
closed
13 years ago
2
Refactor lens.c
#41
shaunlebron
closed
9 years ago
1
Correct palette maps
#40
shaunlebron
closed
13 years ago
1
[enhancement] Construct lens in parts to prevent blocking the entire game
#39
shaunlebron
closed
9 years ago
2
Change colorcube to transparent
#38
shaunlebron
closed
13 years ago
2
Screenshot command broken
#37
shaunlebron
closed
13 years ago
1
[bug] Status disappears in Windows
#36
shaunlebron
closed
13 years ago
0
Replace Variables with Commands with Autocomplete
#35
shaunlebron
closed
13 years ago
1
Merge with Flash Quake
#34
shaunlebron
closed
9 years ago
1
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