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sloukit
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pydew-valley-uzh
Mod of Pydew Valley for an experimental study in Psychology
Creative Commons Zero v1.0 Universal
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30
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NPC behavior
#133
michelfinley
opened
1 week ago
0
NPC Groups
#132
michelfinley
closed
1 week ago
0
Fix the comparison fail for farming NPC behaviour
#131
fortwoone
closed
2 weeks ago
0
Bath house bugfix
#130
goatmanking
closed
3 weeks ago
0
Volcano anim
#129
raphael-pietrzak
closed
1 week ago
0
Add merchant stall
#128
13-Sonja
closed
3 weeks ago
0
Player Status Effects and Health Preservation Methods
#127
goatmanking
closed
3 weeks ago
1
pygbag fix #2
#126
pmp-p
closed
3 weeks ago
0
Add pygbag support
#125
larsbutler
opened
3 weeks ago
1
Persistent crops
#124
fortwoone
closed
3 weeks ago
0
Change to fence hitboxes
#123
13-Sonja
closed
3 weeks ago
0
Bug: Plants are not persistent
#122
13-Sonja
closed
3 weeks ago
1
Reimplement time logic
#121
fortwoone
closed
3 weeks ago
0
a basic implementation how we can create login tokens
#120
ultimateownsz
closed
2 weeks ago
3
make berry bushes harvestable
#119
13-Sonja
closed
4 weeks ago
2
Enha: Harvestable berry bushes
#118
13-Sonja
closed
4 weeks ago
0
Health Bar: Player Status Effects and Health Preservation Methods (@MrTup1, @goatmanking)
#117
Mega-JC
closed
3 weeks ago
0
fix(Trees): Trees are now really displayed again
#116
michelfinley
closed
1 month ago
0
Added features to bathhouse
#115
goatmanking
closed
4 weeks ago
0
fix(GameMap, show hitboxes)
#114
michelfinley
closed
1 month ago
0
Camera expansion
#113
fortwoone
closed
3 weeks ago
0
feat: mini-game prototype
#112
michelfinley
closed
2 weeks ago
0
Mini-Games
#111
michelfinley
closed
2 weeks ago
1
Fix settings
#110
raphael-pietrzak
closed
1 month ago
5
Add `formatlint.py` script to simplify running `ruff ...`
#109
Mega-JC
closed
1 month ago
0
Run `ruff` on entire codebase for formatting and fix issues detected by linting
#108
Mega-JC
closed
1 month ago
0
enha(ci,dependencies): Use `ruff` instead of `black` and `flake8` for formatting/linting
#107
Mega-JC
closed
1 month ago
0
Run black on entire codebase
#106
Mega-JC
closed
1 month ago
1
docs: Fix broken markdown formatting in README.md
#105
Mega-JC
closed
1 month ago
0
Cut scenes animation
#104
raphael-pietrzak
closed
1 month ago
0
Cosmetic rendering
#103
fortwoone
closed
1 month ago
0
add mini-game map
#102
13-Sonja
closed
1 month ago
0
enha(NPC Behaviour): Smarter decisions, harvest crops and trees, mute NPC sounds
#101
michelfinley
closed
1 month ago
0
enha(deps): Refactor project dependency handling and configuration files
#100
Mega-JC
closed
1 month ago
0
docs: Improve formatting and wording in CONTRIBUTING.md
#99
Mega-JC
closed
1 month ago
0
refactor(Level): GameMap class and map transitions
#98
michelfinley
closed
1 month ago
0
Database
#97
raphael-pietrzak
opened
1 month ago
1
add town map with new tilemaps and images
#96
13-Sonja
closed
1 month ago
0
fixed the game crashing issue caused by the new fruits
#95
farg-eh
closed
1 month ago
0
new fruits and trees are working also they drop stuff when broken
#94
farg-eh
closed
1 month ago
0
fix: Dialogues and Entity axe hitboxes
#93
michelfinley
closed
1 month ago
0
Fix Keybinds
#92
raphael-pietrzak
closed
1 month ago
0
Modifying screen layout
#91
farg-eh
closed
1 month ago
0
re-arranged the screen overlay and modified the health bar
#90
farg-eh
closed
1 month ago
1
enha(Hitboxes): Enhancing hitboxes and collision detection
#89
michelfinley
closed
1 month ago
0
fix(Emote Wheel): emote-related base classes now inherit from Sprite
#88
michelfinley
closed
1 month ago
0
fixed the day transition effect not showing up
#87
farg-eh
closed
1 month ago
0
Fix objects.tsx file
#86
13-Sonja
closed
1 month ago
0
Changes to forest.tmx map
#85
13-Sonja
closed
1 month ago
1
Minor changes to forest.tmx map
#84
13-Sonja
closed
1 month ago
0
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