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sul-dlss-deprecated
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iiifManifestLayouts
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Add sliders
#135
aeschylus
closed
8 years ago
0
Remove OpenSeadragon from inappropriate objects
#134
aeschylus
opened
8 years ago
1
Support thumbnails without a service (with Wellcome example)
#133
tomcrane
opened
8 years ago
0
Use the dispatcher for communication, instead of callbacks.
#132
nein09
closed
8 years ago
1
Continued refactor
#131
nein09
closed
8 years ago
2
ScrollView should use the canvas thumbnail only when there is a IIIF service
#130
rsinghal
opened
8 years ago
0
Refactor main.js
#129
nein09
closed
8 years ago
3
Can't navigate to first page once we have navigated away from first page in detail mode.
#128
aeschylus
opened
8 years ago
0
scaling thumbnails in detail view causes them to appear where they shouldn't.
#127
aeschylus
opened
8 years ago
0
Layering/detail images are out of sync with layering interface on demo page.
#126
aeschylus
opened
8 years ago
0
Thumbnails crash the app. We must add placeholders and not load whole @id images without a tilesource.
#125
aeschylus
opened
8 years ago
1
When zooming back out from detail perspective, the content area scrolls up to the previous position instead of the "would-be" position of the currently focused canvas.
#124
aeschylus
opened
8 years ago
0
Shifting between layout modes in detail perspective does not consistently animate.
#123
aeschylus
opened
8 years ago
0
Allow for zooming by click in detail view
#122
rsinghal
opened
8 years ago
0
Be able to change scaleFactor on load
#121
rsinghal
opened
8 years ago
0
Change perspective and viewingMode in one call
#120
rsinghal
opened
8 years ago
1
Remove thumbnail when any image is selected
#119
nein09
closed
8 years ago
1
The "main" resource is duplicated on the canvas.
#118
aeschylus
opened
8 years ago
1
update example to include all the realistic content fixtures from htt…
#117
aeschylus
closed
8 years ago
1
Sometimes a resource id is not a url. Handle that.
#116
nein09
closed
8 years ago
8
Use semantic zoom to open main tile source
#115
nein09
closed
8 years ago
17
Only waiting for first tile when appropriate
#114
iangilman
closed
8 years ago
2
Only one row of thumbnails is shown in overview mode
#113
nein09
closed
8 years ago
2
Force legacy thumbnails
#112
nein09
closed
8 years ago
4
Slim down memory usage
#111
iangilman
opened
8 years ago
7
Set max listeners to the number of canvases
#110
nein09
closed
8 years ago
4
Improved render animation decisions
#109
iangilman
closed
8 years ago
5
[REVIEW] Resource factory, example app, and z-order
#108
nein09
closed
8 years ago
25
Make manifestor an object with a constructor or something that comes from a factory
#107
nein09
opened
8 years ago
0
Flying canvases if you move too quick
#106
iangilman
opened
8 years ago
2
[In progress] Resource factory
#105
nein09
closed
8 years ago
4
Manifest menu now works; added destroy to manifestor; refactoring
#104
iangilman
closed
8 years ago
1
Use the OpenSeadragon node module from npm
#103
nein09
closed
8 years ago
2
[REVIEW] Canvas object and ImageResource object
#102
nein09
closed
8 years ago
11
Make filmstrip for detail layout
#101
nein09
closed
8 years ago
4
Bug/event for tilesource open
#100
nein09
closed
8 years ago
3
Adds functionality for a use of IIIF Auth access token, while also re…
#99
mejackreed
opened
8 years ago
4
Provide factory service for thumbnail URLs based on manifest
#98
iangilman
opened
8 years ago
1
Swap from dummy to actual tile source automatically
#97
iangilman
opened
8 years ago
4
[In Progress]: Make filmstrip for detail layout
#96
nein09
closed
8 years ago
5
Raise and consume events for tileSource open and load.
#95
nein09
closed
8 years ago
8
REVIEW: Helper objects and methods for canvas resources
#94
nein09
closed
8 years ago
15
Validate margin values so that they do not cause unexpected display behaviour.
#93
aeschylus
opened
9 years ago
0
closes #90. No more errors on last page.
#92
aeschylus
closed
9 years ago
0
added global viewport margins for controlling how home bounds make sp…
#91
aeschylus
closed
9 years ago
4
When navigating to last page in detail view, getFacingCanvas will be called which will return an error
#90
mejackreed
closed
9 years ago
1
Use d3.timer instead of setTimeout to potentially optimize animation …
#89
mejackreed
closed
9 years ago
3
#77
#88
aeschylus
closed
9 years ago
1
When zooming in and out of an image, animation can feel jumpy
#87
mejackreed
opened
9 years ago
0
fixes an ordering issue where currentBounds could be called on a null…
#86
mejackreed
closed
9 years ago
0
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