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tippesi
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Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
MIT License
440
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29
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Editor terrain integration
#67
tippesi
opened
4 weeks ago
1
Reduces memory allocations on render path/hot path
#66
tippesi
opened
2 months ago
1
Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows
#65
dependabot[bot]
closed
2 months ago
1
Materials are disappearing when upgrading to Jolt 5.1 in editor
#64
tippesi
closed
2 months ago
1
Improved lighting
#63
tippesi
opened
3 months ago
0
Fix build pipeline
#62
tippesi
closed
2 months ago
0
Mesh improvement
#61
tippesi
closed
3 months ago
0
Mesh improvements
#60
tippesi
closed
3 months ago
0
General enhancements
#59
tippesi
closed
3 months ago
0
build failed: could not find "unofficial-spirv-reflect"
#58
Martinfx
closed
3 months ago
5
Try cascaded DDGI
#57
tippesi
closed
6 months ago
1
Graphical improvements
#56
tippesi
closed
4 months ago
1
Link failed when I use MINGW64.
#55
luciddream-tsin
closed
7 months ago
0
Link failed.
#54
luciddream-tsin
closed
7 months ago
4
FSR2 integration
#53
tippesi
closed
9 months ago
0
More improvements
#52
tippesi
closed
9 months ago
0
Editor improvements
#51
tippesi
closed
9 months ago
0
Lua Scripting Support
#50
gruco0002
closed
8 months ago
1
Improved physics integration and editor improvements
#49
tippesi
closed
9 months ago
0
Refactor and more components
#48
tippesi
closed
10 months ago
0
Open world improvements
#47
tippesi
closed
10 months ago
0
Audio rework
#46
tippesi
closed
10 months ago
0
Accumulated rework of major parts of the engine
#45
tippesi
closed
8 months ago
0
Physics engine + more scene improvements
#44
tippesi
closed
10 months ago
0
Fixes and improvements
#43
tippesi
closed
11 months ago
0
Implement 'e' and 'q' keys for camera elevation control
#42
luciddream-tsin
closed
10 months ago
0
Inquiry on Just a Deferred Rendering Implementation Without Ray Tracing or DDGI power by Atlas-Engine.
#40
luciddream-tsin
closed
11 months ago
0
Software raytracing breaks down in emerald square scene
#39
tippesi
closed
11 months ago
1
Realtime path tracing
#38
tippesi
closed
11 months ago
0
Enabling better access to mesh data
#37
tippesi
closed
12 months ago
1
Initial Editor
#36
tippesi
closed
10 months ago
0
Scene rework
#35
tippesi
closed
10 months ago
0
General improvements
#34
tippesi
closed
1 year ago
2
Vulkan ray tracing
#33
tippesi
closed
1 year ago
0
Bvh rework
#32
tippesi
closed
1 year ago
1
Working on new resource manager
#31
tippesi
closed
1 year ago
0
Feature/usability improvements
#30
tippesi
closed
1 year ago
1
Please support MSYS2 MINGW64
#29
ghost
closed
9 months ago
2
Port open world features to Vulkan
#28
tippesi
closed
1 year ago
0
Usability improvements
#27
tippesi
closed
1 year ago
0
Added example renderer
#26
tippesi
closed
1 year ago
0
Improved cloud rendering
#25
tippesi
closed
1 year ago
0
General performance impovements
#24
tippesi
closed
1 year ago
0
Feature/screen space shadows
#23
tippesi
closed
1 year ago
0
Feature/vulkan
#22
tippesi
closed
1 year ago
0
New atmosphere and volumetric cloud rendering
#21
tippesi
closed
2 years ago
0
Moved the demo project into the source folder
#20
tippesi
closed
2 years ago
0
Raytracing performance improvements
#19
tippesi
closed
2 years ago
0
Feature/rt fx
#18
tippesi
closed
2 years ago
0
Work on BVH/ray tracing improvements
#17
tippesi
closed
2 years ago
0
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