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omsi_2_csb_ai_enhancements
AI enhancements for CSB vehicles
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Properly support saved situation reload
#88
unorthodox-paradox
opened
4 years ago
0
Configuration system rework
#87
unorthodox-paradox
closed
4 years ago
1
Non-instant lighting adjustment on AI takeover
#86
unorthodox-paradox
closed
4 years ago
0
Remove dark texture regions from below IBIS/ticket printer and cash desk
#85
unorthodox-paradox
closed
4 years ago
0
Improve timing of engine-transmission-handbrake adjustment sequences
#84
unorthodox-paradox
closed
4 years ago
0
AI neurotic brake light flashing
#83
unorthodox-paradox
closed
4 years ago
0
AI exterior lighting not actualized at prolonged stops and running engine
#82
unorthodox-paradox
closed
4 years ago
0
Support dynamic vehicle identifier display on foreign repaints
#81
unorthodox-paradox
closed
4 years ago
0
Miscellaneous changes related to stop brake release
#80
unorthodox-paradox
closed
4 years ago
0
Electrics mode reduction by AI, after temporary increase, occurs too soon
#79
unorthodox-paradox
closed
4 years ago
0
Modified objects appear untextured in-game
#78
unorthodox-paradox
closed
4 years ago
0
Miscellaneous transmission mode selector enhancements
#77
unorthodox-paradox
closed
4 years ago
1
Cockpit cleanup: Eliminate legacy electrics and transmission selector functionality
#76
unorthodox-paradox
closed
4 years ago
0
Add support for additional 1/2/3 constrained transmission modes
#75
unorthodox-paradox
closed
4 years ago
2
Inconsistent door adjustment after emergency door valve resetting
#74
unorthodox-paradox
closed
4 years ago
0
Exterior lighting preferences may not update on AI re-takeover
#73
unorthodox-paradox
closed
4 years ago
0
Make automatic indicator lever reset due to steering preventable
#72
unorthodox-paradox
opened
5 years ago
1
Prevent simultaneous triggering of both left and right indicator mode
#71
unorthodox-paradox
closed
4 years ago
0
Reinstate steering wheel peripheral indicator triggers
#70
unorthodox-paradox
closed
4 years ago
0
Illuminate IBIS and cash desk in unfocused mode
#69
unorthodox-paradox
closed
5 years ago
0
Road wetness should contribute to AI perception
#68
unorthodox-paradox
opened
5 years ago
0
Vehicle should dry more slowly
#67
unorthodox-paradox
opened
5 years ago
0
Doors dry when open
#66
unorthodox-paradox
opened
5 years ago
0
Vehicle wetness should be affected by road wetness
#65
unorthodox-paradox
opened
5 years ago
0
Enable AI to realistically issue tickets
#64
unorthodox-paradox
opened
5 years ago
0
Enable realistic usage of essential IBIS functionality by AI
#63
unorthodox-paradox
opened
5 years ago
0
Non-instant push + release of toggle-able controls by AI
#62
unorthodox-paradox
opened
5 years ago
0
Undesired repeated indicator adjustment neglectfulness by AI
#61
unorthodox-paradox
opened
5 years ago
0
Dynamic repair time & stages
#60
unorthodox-paradox
opened
5 years ago
0
Further refine interior lighting effects
#59
unorthodox-paradox
opened
5 years ago
0
Make AI lighting perception and preferences dynamic
#58
unorthodox-paradox
opened
5 years ago
0
Allow for optional distance between AI exterior lighting seeing and being-seen conditions
#57
unorthodox-paradox
opened
5 years ago
0
Add external front door opener
#56
unorthodox-paradox
closed
5 years ago
0
Alternate between "Wagen hält" and line/destination on interior display
#55
unorthodox-paradox
opened
5 years ago
0
Revise auto-level-control activation conditions
#54
unorthodox-paradox
closed
5 years ago
0
VDV hazard indicator flasher does not initialize
#53
unorthodox-paradox
closed
5 years ago
0
Introduce dawn / dusk asymmetry to AI lighting activation conditions
#52
unorthodox-paradox
opened
5 years ago
0
Enable some AI vehicles to increase, rather than decrease, their level of interior lighting, under deteriorating conditions
#51
unorthodox-paradox
opened
5 years ago
0
Enable cockpit light usage by AI
#50
unorthodox-paradox
opened
5 years ago
0
AI vehicles should use (exterior) lights while traversing tunnels or long underpasses
#49
unorthodox-paradox
opened
5 years ago
0
In an exterior lighting seeing context, enable AI vehicles to use the high beam
#48
unorthodox-paradox
opened
5 years ago
0
In an exterior lighting seeing context, enable a minority of AI vehicles to use fewer / less intense exterior lights, if within well-illuminated / urban areas
#47
unorthodox-paradox
opened
5 years ago
0
Randomly initialize odometer in AI-spawned vehicles
#46
unorthodox-paradox
opened
5 years ago
0
Change speedometer-integrated board-computer mode on AI takeover
#45
unorthodox-paradox
opened
5 years ago
0
AI departure blocked indefinitely when knelt-down on takeover and wants to depart with open front door
#44
unorthodox-paradox
opened
5 years ago
0
Non-instant deactivation / adjustment of unsupported active functions on AI takeover
#43
unorthodox-paradox
opened
5 years ago
0
AI should enter temporarily-off exterior lighting context sooner when fully re-enabling electrics
#42
unorthodox-paradox
opened
5 years ago
1
AI should fully re-enable electrics when engine off and wiper activation desired
#41
unorthodox-paradox
opened
5 years ago
0
In unfocused vehicles, interior may appear brighter than passengers
#40
unorthodox-paradox
opened
5 years ago
0
Enable kneeling usage by AI
#39
unorthodox-paradox
opened
5 years ago
0
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