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vvvv
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VL.StandardLibs
A collection of standard libraries for vvvv including VL.Stride, VL.Skia, VL.ImGui, msgpack.org[VL]
https://visualprogramming.net
GNU Lesser General Public License v3.0
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WithinSpace Explanation and new CoordinateSystem node
#627
antongit
opened
1 year ago
0
OBJString node
#626
mhusinsky
opened
1 year ago
1
OBJWriter should expose Transform In (e.g. for Coordinate System Conversion)
#625
mhusinsky
closed
1 year ago
2
`Pipet` / `Readback` nodes should avoid blocking at all cost
#624
azeno
closed
1 year ago
3
SkiaRenderer: Colors are wrong
#623
antongit
closed
1 year ago
3
ImGui `Input (Int2..4)` troubles
#622
antongit
closed
1 year ago
0
Stride: 2D / Flat Camera
#621
antongit
closed
1 year ago
1
`FontStyle` Enum mismatch
#620
antongit
closed
1 year ago
1
MonoFlop (Framebased) is true for two frames when set to 1 frame
#1
tebjan
closed
1 week ago
2
Input (String) doesn't bang after latest changes
#3
antongit
closed
1 year ago
0
Shader nodes troubles
#71
antongit
closed
1 year ago
1
Shaders create two pins for one input
#72
tebjan
opened
1 year ago
1
Custom Encoding in "Font Config"
#4
QatZ
closed
1 year ago
3
Default camera for SceneTexture?
#73
joreg
opened
1 year ago
0
`LayerWidget` drawn `AtCursor` doesn't scroll
#5
antongit
closed
1 year ago
0
Stride Windows don't save bounds in 22.5 previews
#74
joreg
closed
1 year ago
0
VS throws NullReferenceException related to Labels
#6
antongit
closed
1 year ago
2
`Style` and `Flags` pins for the ImGui region to control the DefaultWindow?
#7
antongit
closed
1 year ago
2
Custom Fonts / Sizes
#8
antongit
closed
1 year ago
1
Popup: Replace Bounds input pin by just the Position?
#9
antongit
closed
1 year ago
1
Open/Close (Display/Discard) a Window
#10
antongit
closed
1 year ago
5
HowTos
#11
antongit
opened
1 year ago
0
General ShaderFX composition pins don't get created
#70
tebjan
opened
1 year ago
2
Shader resources in shader nodes from the shader node factory only work with the "stage" keyword
#75
tebjan
opened
1 year ago
1
Re-introduce control over `Default Window` in `ImGui` region
#12
azeno
closed
1 year ago
1
Document vsync/presentation-interval
#76
joreg
opened
1 year ago
7
Anchormode
#77
gregsn
closed
1 year ago
1
`GetMainViewport` returns a ImGuiViewportPtr that we didn't wrapped
#13
antongit
opened
1 year ago
0
Stride backend
#14
joreg
closed
3 months ago
1
Source repo doesnt work in 2022.5
#78
tebjan
closed
1 year ago
4
DynamicBufferMesh
#79
gregsn
opened
1 year ago
1
All widgets are stuck if no channel is connected
#15
azeno
closed
1 year ago
1
RadioButtons layout
#16
antongit
closed
1 year ago
0
VR with SteamVR breaks when Scene has more than one Additional Scene Renderer
#80
CeeYaa
opened
1 year ago
0
Remove PointCloud...shader
#81
joreg
closed
1 year ago
0
Camera reset not banging but toggling
#82
joreg
closed
1 year ago
0
`LayerWidget` is probably `SkiaLayer` Primitive
#17
antongit
closed
1 year ago
1
Anti-Alias for the Primitives
#18
antongit
closed
1 year ago
1
Mousewheel (and GetIO query)
#19
antongit
opened
1 year ago
0
Broken after the changes in the `transformations` branch.
#20
antongit
closed
1 year ago
1
Checkbox Flags
#21
antongit
opened
1 year ago
0
Problem with setting style from outside of ImGui region
#22
joreg
closed
1 year ago
0
Tags for Widgets
#23
antongit
opened
1 year ago
1
Rework Help patches
#24
gregsn
opened
1 year ago
0
`TableGetSortSpecs` throws an Error, when Table hasn't Sortable Flag.
#25
antongit
closed
1 year ago
1
Patch Rotary Slider
#26
antongit
opened
1 year ago
0
Crash when using border control points
#27
antongit
closed
1 year ago
0
Add Path API
#28
antongit
opened
1 year ago
0
Add Tags to Stride's mesh factory
#83
joreg
closed
1 year ago
0
Add Primitives
#37
antongit
opened
1 year ago
4
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