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I am experiencing an issue with the FidelityFX Super Resolution 3.1 plugin after the recent update of Unreal Engine 5.4. The engine crashes consistently when the plugin is enabled, and the following e…
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The repository contains precompiled binaries, eg: `amd_fidelityfx_vk.dll`. However when crashes inside the dll happen, binaries with debug informations are required.
A step by step guide should be a…
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Hello,
I was testing Vulkan backend but keep getting access violation error on [this line](https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/blob/1bbe66e7ea0d358e84af4471a90aa9c35b583de0/s…
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The README says (emphasis mine):
> ## FSR 3 Frame Generation Support
>
> Anti-Lag 2 requires some special attention when FSR 3 frame generation is enabled. There are a couple of extra Anti-Lag 2 …
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https://github.com/GPUOpen-Effects/FidelityFX-FSR
1vanK updated
2 years ago
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I'm trying to add FSR3 as a submodule to my project. I need to get both VK and DX12 builds, but "FidelityFX-SDK/ffx-api" can be added as a subdirectory only once with either VK or DX12 setting. Is the…
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Color resource is null
UnityEngine.Debug:LogError (object)
FidelityFX.Fsr2Context:DebugCheckDispatch (FidelityFX.Fsr2/DispatchDescription) (at ./Packages/com.unity.postprocessing@3.3.1/PostProcessin…
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Hi,
just curious the WorkGraphsIvyGenerationSample-v1.0.0 prebuilt binary includes amd_acs_x64.dll library in addition to known amd_ags_x64.dll..
can share more info about this library?..
sampl…
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AMD has a pretty useful sharpening called Contrast Adaptive Sharpening (CAS) that's a part of their drivers (aka Radeon Image Sharpening or RIS). Would be pretty useful for some of the more blurrier T…
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Hi, I've been using FSR in my games, but I can't find an option to adjust Sharpness in game settings.
![image](https://user-images.githubusercontent.com/67164552/187688525-b589d175-ba8a-47cd-9758-974…