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Currently is not possible to setup kinematic collision meshes for instanced forest trees.
Thus logic need to support NodeGenerator instanced meshes (i.e. single Node, which has multiple entities)
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I really enjoy this tool here. In the recent past, especially since the opening of mujoco to the public, mujoco xmls have gained popularity. Did anybody here knows a similar tool for xml parsing? @mah…
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I am reposting an [issue that @ndantam had opened on the old moveit_core issue tracker](https://github.com/ros-planning/moveit_core/issues/249). There is still no scene graph support in MoveIt! AFAIK.…
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We need a consolidated way to orient various components in space relative to each other without having to deal with flipping coordinate signs, etc in code. Locations of components can be specified in …
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I want to detect interaction and I use real dataset in paper: Detecting Statistical Interactions with Additive Groves of Trees, but cannot get the same result.
![image](https://user-images.githubus…
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Per discussion with @amcastro-tri, we would like to perform some major surgery on MultibodyTree to achieve these goals:
- Make it produce the same results as fast as possible, with 10X as a target (p…
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Hello, first of all, thank you very much for your open source code. I am a newcomer to research. Can you ask some questions? What is stored in each frame of each TXT file in Human3.6m? I am a bit conf…
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As I mentioned in [my other issue](https://github.com/ros/urdf/issues/12), if this isn't the right place for this type of discussion, let me know!
The spec at the moment [explicitly forbids the des…
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Entrega final del Hito 1. Contiene:
Postproducción Digital:
- [PD. Cartel juego](https://github.com/ABPMultimediaUA/lab21/tree/master/Entregas/Hito1/Iteracion3/CartelesJuego)
- [PD. Vídeo con la …
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### Description
Up to my understanding, this is the current implementation of `getPositionFK` for the KDL kinematics plugin:
```cpp
bool valid = true;
for (unsigned int i = 0; i < poses.size()…