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to do after update the biped template: https://github.com/mgear-dev/shifter/issues/78
using skeletonEmbed to emulate Maya's quick rig tool
https://help.autodesk.com/cloudhelp/2018/ENU/Maya-Tech-Do…
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Copying from https://github.com/dic-iit/bipedal-locomotion-framework/issues/121#issuecomment-698519020,
> Aside, in addition to all the pointers, there was one feature I did not implement in the Ya…
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I've watched the video on how to train it (https://www.youtube.com/watch?v=3ASGrxNDd0k) and downloaded the Untiy project (https://github.com/sebastianstarke/AI4Animation/tree/master/AI4Animation/SIGGR…
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When letting the variable "quadruped"( in App.cpp, which tells whether or not to create a quadruped) depend on another variable, the biped simulation wouldn't work. This was independent of the value o…
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An interesting use case is to call blf Python bindings from MATLAB, see https://github.com/dic-iit/bipedal-locomotion-framework/issues/53#issuecomment-789058776 . It could make sense to document/strea…
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Hi, I use the C-Frost to generate the solution, but the output of the analyze_solution.m is only a simplified Cassie model, how can I add the Cassie's meshes to the model( just like the results. in …
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v0.8s2
The twin heart mutation requires "Tauric or Unicorn race". The Alicorn race (an evolution from unicorn that adds wings and stats) is not recognized as valid there even though they are Tauric…
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At this stage, the hde library depends on YARP just for the terminal logging tool. We could then remove this dependency by moving to an independent tool (e.g. `spdlog` as in https://github.com/dic-iit…
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This epic will track the pending PRs/issues that will introduce feature updates to `BipedalLocomotion::FloatingBaseEstimators` library relevant to the online base estimation using state of the art fil…
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Mobs from this mod with armor seem to have clipping issues while using fresh animations. Not sure if there's any way to prevent the animations from being applied to mobs from this mod or if this is so…