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#### Description of Issue:
When you imported that in your world and trying to look at it from above it might and shortly *will* skip chunks on loading phase. In result you will see your creation with…
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## 目录
[4个准则、13个指南、30+20+28个实战要求](https://docs.google.com/spreadsheets/d/1b5ZsoM-USEtlvaBfUNE1-D-Y3eAixQspYb3Te-VAM1s/edit?usp=sharing)
**技术**
General Techniques
T: Plain-Text
Failures
Html…
anjia updated
4 years ago
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i have a little bit of confusion about line 61 in frontier_search.cpp
`map_[nbr]
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Here are a few thoughts to think about and discuss:
Story:
As a climber in hot and sunny Spain, I would like to know which crags have shade in the morning until roughly what time so that I can pla…
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Can mesh navigation plan around dynamic obstacles? Is there some sort of local planner? Or should one from move_base_flex be used?
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The use case: RV or cargo trucks should avoid the high incline.
Possible implementation can just add a route option to avoid inclines.
What should be considered a high incline?
@vng do we already st…
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There are many bugs in Left 4 Dead, many of them were fixed for the sequel, such as areas to cut the way, places where the common infected do not arrive, even the tank cannot reach, the bug of stoppin…
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Consensus tasks:
- [ ] change N/A to unknown, leave as default
- [ ] add 'no bolts' setting
- [ ] add 'some bolts' setting
- [ ] treat '0' and unknown as the same for display purposes
- [ ] allow face…
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TODO
- [ ] enable the 'unique features' field for any area node type
- [ ] rename it to just summary, and ensure it's not too long around 100 chars or whatever
- [ ] display this in list view for sub …
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Some mappers use highway=path instead of via_ferrata ( https://github.com/gravitystorm/openstreetmap-carto/issues/156 ) to make the paths they like visible.
As long as via_ferrata is not rendered and…