-
There are a couple of places in the XML file where an enum block has been allocated for a vendor, then the vendor extension has been promoted to a KHR extension that reused the vendor extension enum v…
-
NЕО-SРЕСТRUМАN has been shаdоwbаnеd by gith00b
and all his repos/issues/posts are gone
so there is copy/paste from that thread
links by NЕО-SРЕСТRUМАN
https://github.com/katahiromz/vista2xp
…
-
Civ Beyond Earth crashes if once you get to the main menu you then press the options button. I have bisected this to not always be the case and that it seems to start with commit https://github.com/do…
-
First, thank you for developing sokol libraries.
When resizing the window, context does not scale with window. It is scaled when resizing is finished.
This case works on D3D11.
Example:
![…
-
### Operating System Info
Windows 10
### Other OS
_No response_
### OBS Studio Version
30.1.0
### OBS Studio Version (Other)
_No response_
### OBS Studio Log URL
https://obsproject.com/logs/M…
-
The gl/glutin backend uses an SRGB format for the default framebuffer regardless of whether `ColorFormat` is `Rgba8` (like in the examples) or `Srgba8`. The dx11/dxgi backend, on the other hand, only …
-
### sRGB/S3TC
After reading [The sRGB learning curve](https://gamedevdaily.io/the-srgb-learning-curve-773b7f68cf7a) (great article, by the way) I was investigating sRGB support in OpenGL and found …
-
### Godot version
v4.0.beta10.mono.official [d0398f62f]
### System information
Windows 11 22H2, GeForce GTX 1080, GeForce Game Ready Driver 528.02, default backend (Vulkan?)
### Issue desc…
-
Windows 10 x64
Nvidia 552.22
add borderless mode for vulkan on dx11 games.
-
### Describe the bug
So, I have an Dual GPU Gaming Laptop, Intel iGPU and NVIDIA RTX 3050 Ti Discrete GPU. The laptop display is being run by iGPU and Games rendered on NVIDIA GPU is offloaded to t…