Note
could not be reproduced in SG by user
-- testing SG graph with 'additional motion vectors' set to 'timebased' or 'custom' and no compile errors showing
ASE Error:
Shader error in 'New Amp…
As the title implies, Fly Dangerous will crash at random points throughout the game. It will crash when starting a timed trial, flying through a checkpoint, customizing the ship or just flying around …
Using [rust-gpu](https://github.com/EmbarkStudios/rust-gpu), this shader:
```rust
#[spirv(fragment)]
pub fn main_fs(output: &mut Vec4) {
let mut iter = 0..1;
loop {
match iter.ne…