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Ky0e updated
5 months ago
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- [ ] generic.attack_reach attribute
- [ ] Cleaving enchantment
- [ ] Shield Indicator
- [ ] Activate shields when sneaking
- [x] 4 tick cooldown on eggs, snowballs
- [ ] Proper attack speeds for…
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- implement proper m1/m2s
- damage calculation
- toggleable floating numbers/combo meter
- progression scales health, damage
- clashing
- status effects (e.g. poison, bleed)
- status buffs (e.g.…
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**Describe the bug**
I think garbo is failing combat against witchess things with an overlong macro leading it to get stuck in the timespinner choice when it's unable to find the witchess thing it …
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So the only thing is already in since 1.7, its some hidden aether boss reworks in flags that I labeled in game in 1.8. They add wind attacks and proposed stat changes for the valk queen(a summonable c…
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All over the game, whenever there is a transition between different musics, or when a music must be interrupted (for example at the end of a combat), there should be a fade in the sound (the sound lev…
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Operation "Buy My Mixtape"
* [ ] Curate a library of music tracks with consistent BPM.
* [ ] Organize tracks into categories based on themes or game states (e.g., combat, exploration, victory).
*…
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Figure out a better way of making sure you ate the food because the animation isn't super reliable when you're in combat.
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Potentially adding Haloing above a certain height, whether it is to be limited at bases via a buildable item or just above a certain height TBD
For quicker exit from bases, or adding quick jumps to…
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I or anyone else on our server can attack or take damage from combat. We cannot use any of our tools to harvest stone, metals, or wood. I have completely wiped out the mods, and started a new world …