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In the original percy vs grog script, Grog would just run towards Percy at max speed, and would always start at a higher position value than Percy; the movement functions were written with this into a…
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# Idea
Good combines with implementing some sort of `projects`.
* Project is configuration file that contains user overrides for engine settings.
* This file can be further created with an edit…
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Player moving light-source detection:
idea is even if they enemy can't see the player, they can see light from player's lightsources
Not quite as easy as it seems.
## A FEW WAYS IT COULD BE D…
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If an ice trap is in a chest which is also an ice trap in vanilla, [you can clearly see a visual frost effect](https://clips.twitch.tv/EsteemedAssiduousMoonPanicBasket-opNVocg3ZtJogUmV). If an ice tra…
fenhl updated
7 months ago
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Ok the idea is to just remove all of the bullshit from space z levels and keep it all persistent so every round you know going left one and up twice will get you to a certain place every single time. …
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Fierce Deity was not intended to be used anywhere in the game, so when we simply allow it, either with an enhancement or eventually in randomizer, we need to identify any places the transformation res…
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I regularly find myself in the situation that I'm working with ComfyUI and something else (eg. work related) comes up and requires my attention (and my PC's processing power). Now I always have to cle…
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# Achievements
Need flags that can be set by some game events, reset per-game / per-level, and checked for achievements.
### LevelComplete()
- Clear the final stage (12)
- Clear the final stage …
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The bots perform badly in q3tourney6. The crusher trap makes the bots fall off the map. A fix for this would be to make them not go for the crusher when it is down, and make them go for it again when …