-
# Trending repositories for C#
1. [**icsharpcode / ILSpy**](https://github.com/icsharpcode/ILSpy)
__.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) -…
-
### Original issue opened by:
@cre8ivepark
___
## Describe the problem
HoloLens & MRTK provides the default 'Select' keyword for triggering press/air-tap event. This works well with the UX componen…
-
### Original issue opened by:
@Clandguth
___
## Describe the bug
Cannot use air tap on the Canvas Example
## To reproduce
1. Air tap and attempt to move around on the canvas example
2. Obs…
-
### Original issue opened by:
@ryan-motive
___
## Describe the bug
{...}/triggerPressed fires when hand is in a natural position, causing Activate and UI Press to be invoked when the hand is held…
-
## Describe the problem
#567 fixed the ObjectManipulator behaviour with Unity XRI `XRSocketInteractor`.
In Unity XRI `2.5.0` (mrtk uses `2.3.0` by default), parameters `Hover Socket Snapping` an…
-
### Original issue opened by:
@marlenaklein-msft
___
## Overview
The **Microsoft Spatializer** requires that audio sources have a spatialized audio mixer applied to the OutputAudioMixerGroup field.…
-
### Original issue opened by:
@ragavendranbala
___
## The Cursor will animate or change based on the interactor it touching, Say if I want to scale an object and move the cursor towards the scalable…
-
## Describe the problem
The Graphics Tools/Standard shader doesn't have a shadow pass since we often avoid dynamic shadows in mixed reality due to performance constraints. Now that we support other…
-
### Original issue opened by:
@shaynie
___
## Describe the bug
Other example scenes let you drag the entire scene contents by grabbing the description panel and moving it. In the Dialog Example …
-
### Original issue opened by:
@wiwei
___
In our current mode of work (2019/06/25), all of our breaking change detection is manual - we review PRs, and try to catch breaking changes there, or we, as …